The very first Fallout 3 art was the box art, but the most difficult bit to create was the iconic Vault suit

Fallout 3 helmet
(Image credit: Bethesda)

Box art isn't traditionally the first bit of art that's drawn up when making a game - whatever's printed on physical boxes and digital thumbnails usually comes when it's time to market the thing - but that's exactly what happened with Fallout 3 as the devs thought it was important to start at the very beginning and reimagine Fallout 1's box art.

"It started with the box art," lead artist Istvan Pely remembered in an interview with Edge Magazine. "The original Fallout 1 box, with the power armor on it, was iconic. To me, that was Fallout. So, that was the first thing, the first asset."

"The next iconic thing was the Pip-Boy," Pely continued. "It's kind of an abstracted thing in the early games, but we wanted it to be an actual, physical device that you wear on your wrist. And then it was the Vault suit…"

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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