Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Summer Preview
  • Prime Day deals
  • New Games 2026
  • Best gaming tech
  • GTA 6
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Co-op Games

Big Walk could be your next Peak-like obsession, but fair warning: it's almost too easy to kick things and you're going to do it

Features
By Rollin Bishop published 9 March 2026

Hands-on | Untitled Goose Game developer House House's next big thing is a walker-talker

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing
(Image credit: House House)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

What are the playable characters in Big Walk, the upcoming social multiplayer walker-talker game from developer House House of Untitled Goose Game fame? Having played a couple of hours at a recent hands-on in-person preview, I'm still unsure. Ants? Birds? Humans? They've got distorted heads with bulbous protrusions that get larger when speaking, spindly limbs, and what I can only describe as a snowman-style body of multiple orbs. It's unclear, and House House isn't interested in clarifying.

"That's for you to decide," says House House developer Nico Disseldorp when I ask. "We've kind of left a lot of built-in ambiguity – lots of the items, the characters, lots of the spaces in the world, they're deliberately a bit difficult to describe, and that's part of the game is for you to figure out what language you want to use with your friends."

"This isn't a game where you can just not describe them," continues Disseldorp. "There's so much teamwork that you will need to kind of build that shared language. But through doing that, you take ownership and build a shared understanding of the game together."

Latest Videos From
Watch full video here:

"You make your own little vernacular that you kind of refer to things by, and you have your own little story," adds House House developer Stuart Gillespie-Cook. "Plus, we wanted to really frustrate anyone who was making a wiki of the game. Gonna make that job as hard as possible."

"The blank at the blank is the blank," says Disseldorp, laughing. "That's the ideal wiki entry for Big Walk."

You may like
  • Big Walk Does Big Walk have crossplay and how to join your friends
  • Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground I wish I were melting my brain in Screenbound right now
  • Santana uses CAPTCHA on Mesa's face in Prove You're Human "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me

Hold and shake

Big Walk

(Image credit: House House)
Key info

Developer: House House
Publisher: Panic
Platform(s): PC, PS5
Release date: 2026

Mechanically, Big Walk is fairly simple. You can point, you can jump, you can crouch, you can run, and you can interact with objects – with ways to combine all of the above into different actions – while traversing an outdoor space populated with various structures and puzzles. "Interact" here is broad and can mean pushing buttons, shaking an item in your hands, or reeling your foot back to give a nice big kick to whatever you're holding. Sometimes what you punt might have been the key to unlock the next step of a puzzle. Sometimes that something goes flying off somewhere you can't locate it again. (There's a Lost & Found in the starting area where such things respawn.)

"I do think our impulse the second we get a character in a game is just to make them as expressive as possible," says Gillespie-Cook. "Where so much of the focus of this game is looking at each other and interacting with each other, you kind of do want your little puppet guy to be as expressive as possible."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
HOME IS WHERE THE HOUSE IS

Big Walk

(Image credit: House House)

Speaking of defining terms, the same stance extends to job titles.

"Here at House House, we just kind of decide everything together," says Disseldorp. "If you're ever working on the computer, it's kind of with a bunch of people standing behind you and pointing at your screen."

"A pretty big philosophy of ours is like, there's no dance emote button or whatever," continues Gillespie-Cook. "All the dancing you can do comes from your own movements. There's weird little combinations of things you can do to make your character move around in the way you want."

"We let you layer your actions, rather than having a bunch of discrete moves," adds Disseldorp. "It's kind of like, 'OK, you can do everything in the game with your hands above your head. What makes sense for that? What does that mean if you're holding something? What does that mean if you're not holding something?'"

So, for example, you can hold an object in Big Walk, but there's no inventory screen so that everyone can see what you have. This also means you're pretty much relegated to holding a single thing at a time. But is that the most important part of holding anything? Of course not.

You may like
  • Big Walk Does Big Walk have crossplay and how to join your friends
  • Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground I wish I were melting my brain in Screenbound right now
  • Santana uses CAPTCHA on Mesa's face in Prove You're Human "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me

"The most important verb when you're holding something is just to hold it above your head to show someone else," says Gillespie-Cook. "It's like, 'Check me out.'" The two of them refer to this as a "Look What I Found" button, which is born out of the natural instinct of playing games together.

Look what I found

Big Walk

(Image credit: House House)

The spirit of the goose is alive and well here.

While Big Walk and its focus on social interaction might at first blush seem to be pretty far afield from House House's previous title, the spirit of the goose is alive and well here. For example, there's a heavy emphasis on shenaniganery. There are challenges to be solved, but also, you can just… not do that. There's nothing stopping you from running around and playing tag or hiding key items (sometimes literally) around the world. There's no traditional online matchmaking, however, so if you're out there griefing others it'll be people you know. Then again, one person's grief is another person's pleasure, right?

Not that my time with Big Walk, between 45 minutes to an hour and change from start to finish, was anything to do with "grief." Though I'd only known one of the other three playing with me at the beginning, we quickly gelled and were soon crawling across the landscape, solving puzzles and shouting "key, key, KEY, KEY, KEY." I can only imagine the chaos of having up to 12 players doing similar, though many hands may make light work, and tackling multiple challenges simultaneously could make solutions simpler. If I were a betting man, however, I'd wager that another eight players in our game would have simply meant a louder "key" chorus.

Really, the only fundamental change to Big Walk depending on the number of players is the scale of challenges – and even then, not all of them. It's a pretty "light touch," according to House House, and there's plenty where nothing really changes at all. For example, if you have to form a chain to carry something… the chain's just longer. One early challenge, as another example, tops out at four buttons and any additional players are just there for moral support.

Big Walk screenshot showing several characters around some puzzle pieces with one holding a glowing orb

(Image credit: House House)

"The biggest thing we wanted to make sure of is you only need one other person to play through the whole game," says Gillespie-Cook. "We make sure we support two players, then three players, and then four plus we just kind of categorize as its own big thing. Every challenge might have a distinct role for different players to take on, and we found that once you get up to like four people, people start making their own roles anyway. So there's no point shoehorning them into things."

"If you played the two-player version of a challenge, and your friends played the three-player or the four-player, and you were talking about it, it wouldn't be immediately obvious that you're having different experiences," adds Disseldorp.

"A lot of the fun of designing those challenges to capture that same feeling – no matter how many people you play it with, you've had the same feeling of coordination that you've had and as other groups," continues Gillespie-Cook.

Photo of the Big Walk preview room at Panic HQ featuring someone playing in one of the pods

(Image credit: Panic)

Proximity chat isn't quite working as intended with my setup, or so it seems. I've been invited to the Panic office in Portland, Oregon to play in a room specifically designed to have four-player Big Walk sessions together. It's a bit cobbled together given the intent is to play Big Walk online, but it works.

I can only hear one or two people, and not consistently, but there's no time to stop and troubleshoot because they're already moving away through the brush and I can hear them echoing in the physical room we're sharing anyway – not something every player will experience, to be sure, but then the specific circumstances of my playthrough are something outside the norm anyway.

Panic CEO Cabel Sasser excitedly explains the technical aspects and we're greeted by a scripted intro that's projected onto the walls. It's a bit much, but in a good way. The four pods, equipped with Mac Minis and monitors and headsets, have their own accompanying light show. Sasser later confirms Big Walk is running 1080p, 30fps here and also shows us a really stylish broom for reasons of which I am sworn to secrecy. (The public will soon get to find out, however, as Panic is opening the room up for scheduled previews.)

Big Walk

(Image credit: House House)

Despite the proximity chat snafu, I have a good time and am generally able to keep up just fine, but it does inspire me to then ask House House directly: why the emphasis on proximity chat at all?

"We would play a lot of these games during lockdown," says Gillespie-Cook, having previously explained that Big Walk started life around the end of 2020, "and quite often get frustrated."

"Our go-to anecdote has been playing a big session of Red Dead with a bunch of different people," he continues, "and having one group over here robbing a train and one group over here exploring a cave, and because we're all just on a Discord voice call, the things were happening simultaneously, and you didn't really feel as connected to your your immediate party."

There's a train, but I don't think you rob it – I mean, you could.

"Someone would say, 'Look over here,' and you're like, 'Where?' And then you realize, 'Oh, they're on the train and I'm in the cave. I shouldn't really be hearing this player,'" adds Disseldorp. "It's only confusing, and you're kind of yelling at each other rather than talking to each other when that sort of thing happens. Proximity voice chat just gives you that natural ability to only hear from people who are in the same space as you and focusing on the same things you are."

Big Walk

(Image credit: House House)

"It both gives you this immediate focus of, I'm sharing this experience with my friends, but then later, when the two groups recombine, there's this great moment of storytelling where you get to live vicariously through their story of the train robbery, or whatever," continues Gillespie-Cook.

"We don't have a train robbery, just to be clear," adds Disseldorp with a laugh. "That's the game we were playing. There's a train, but I don't think you rob it – I mean, you could. That's a challenge for your readers, I guess: can they do a train robbery in Big Walk?"

I bet you could do a train robbery in Big Walk. If nothing else, I'd love to see you try – and to hold something above my head or kick something off a cliff, maybe both, while you do.


Big Walk is set to release later this year for PS5 and PC with cross-play. While you wait, be sure to check out our ranking of the best co-op games.

CATEGORIES
PC Gaming PS5 Platforms PlayStation
Rollin Bishop
Rollin Bishop
Social Links Navigation
US Managing Editor

Rollin is the US Managing Editor at GamesRadar+. With over 16 years of online journalism experience, Rollin has helped provide coverage of gaming and entertainment for brands like IGN, Inverse, ComicBook.com, and more. While he has approximate knowledge of many things, his work often has a focus on RPGs and animation in addition to franchises like Pokemon and Dragon Age. In his spare time, Rollin likes to import Valkyria Chronicles merch and watch anime.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Big Walk
Co-op Games Does Big Walk have crossplay and how to join your friends
 
 
Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground
Platforming Games I wish I were melting my brain in Screenbound right now
 
 
Santana uses CAPTCHA on Mesa's face in Prove You're Human
Adventure Games "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me
 
 
A screenshot of the upcoming PS5 game, Directive 8020.
Horror Games Until Dawn dev's new sci-fi horror offers "a different, more mature" experience riffing off Alien
 
 
In Toem 2, the photographer protagonist is on a hill with some goats and a man wearing an armored helmet sits under a tree
Games Upcoming indie games for 2026 and beyond
 
 
A header image for GamesRadar+s Best Games of 2026 list, showing Saros, Forza Horizon 6, Pokemon Pokopia, and Resident Evil Requiem in a grid with an orange plus sign in the middle
Games The best games to play in 2026, so far
 
 
Latest in Co op Games
Big Walk
Co-op Games Does Big Walk have crossplay and how to join your friends
 
 
A tense situation unfolds as armed man peers over younger man's shoulder
Horror Games Until Dawn 2 launches in 2027 and Supermassive is replaced by Horizon Call of the Mountain dev
 
 
Ikumi Nakamura smiles wearing orange-tinted round glasses
Co-op Games Iconic Bayonetta artist returns with a new yokai hunting action game packing 3-player co-op and unparalleled style
 
 
Expendabots
Co-op Games Newly-announced co-op extraction game Expendabots looks like Lethal Company by way of Coraline
 
 
Party Animals screenshot
Co-op Games Studio behind hit co-op game apologizes after $75,000 AI video contest leads to Steam review bomb
 
 
Kill Team: Terror on Devlan Red Terror model against a dark background
Tabletop Gaming If you think you're good at Warhammer, Kill Team Terror on Devlan will truly test your mettle
 
 
Latest in Features
A Space Marine in worn blue armor and gold trim looking to his left in Total War: Warhammer 40K
Total War Total War: Warhammer 40K is getting a closed beta in 2026, and its latest reveal has sold me
 
 
Clutch screenshot
Racing Games Clutch preview: A stylish open-world racing game that is trying to do too much too quickly
 
 
Stranger than Heaven screenshot
RPGs Stranger Than Heaven preview: Immaculate vibes collide with a static combat system
 
 
Retro consoles, Final Fantasy MTG cards, a Zelda wallet, Lego AT-AT, and Vault Boy on a yellow background
Toys & Collectibles These nerdy Father's Day gift ideas are perfect if you don't know where to start
 
 
Key art for SAW: Genesis showing a figure with a head crushed by square pistons, flanked by two characters with smudged faces, with the orange GamesRadar+ Summer Preview 2026 frame
Survival Horror Games Saw: Genesis is a bloody blend of Dead by Daylight, The Outlast Trials, and nu-metal music video death scenes
 
 
Erin Moriarty as Annie/ Starlight and Jack Quaid as Hughie in The Boys season 5 finale
Superhero Shows The Boys season 5 finale left star Jack Quaid in tears over Hughie's fate: "It was so surreal for me"
 
 
LATEST ARTICLES
  1. A cartoonish wild cat cooks over an open flame with a smile
    1
    Dev makes a Steam offer I can't refuse: get our whimsical new cooking RPG at a huge discount by downloading our dog survival game for free
  2. 2
    Cyberpunk 2077 veteran "floored" as action RPG Wuthering Waves hits Steam record after adding Lucy and Rebecca from Cyberpunk: Edgerunners
  3. 3
    Fable drops the original games' good and evil binary for a "subjective and multifaceted" reputation system, which is why you don't have horns or halos
  4. 4
    "I am utterly livid": Destiny 2 lore master says secret scene reveals "the potential that was ahead" before the game abruptly ended
  5. 5
    "I look at AI almost like a toddler": OG Halo artist says game devs relying on AI for direction are in for "a rude awakening"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...