Meccha Chameleon flies by 7 million sales in under 2 weeks as Steam's latest viral hit continues to go to the moon, devs celebrate by teasing a "Japan-themed map"
Another day, another indie banger
Meccha Chameleon, the latest "friendslop" hit on Steam to take the web by storm, now boasts a whopping seven million sales… and news of a fresh "Japan-themed map," too.
In case you've missed it, Meccha Chameleon has been circulating online forums and social media reels like no tomorrow – in fact, it's pretty much all I see right now as I scroll.
It's already proven a smash hit on Steam, with developers constantly updating folks on the number of sales it's reached. 500,000, then a million, then two million, three million, five million… and today, a whopping seven million sales in total.
For context, Meccha Chameleon only released on June 10. That means less than two weeks have passed, and it's already reached over seven million players worldwide. That's no small feat, especially for an indie game with just a couple of devs behind it. And, perhaps unsurprisingly, they're thrilled.
A new post on Steam celebrating the milestone proves as much, with the small studio writing, "7 million copies sold! Thank you so much!"
The devs then tease an update coming within the next couple of days: "The new official Japan-themed map will be added today or tomorrow."
Honestly, I'm thrilled to hear it – I may or may not have spent the latter half of the weekend cycling through Meccha Chameleon's few existing maps (please, no more Backrooms) and exhausting the Steam Workshop of all its player-created options… so I'm more than ready for something fresh.
It seems I'm not alone either, as comments show people praising Meccha Chameleon. One person exclaims, "W development, keep it up." Another jokes that the "friendslop" game just keeps winning – and I'm inclined to agree.
There are nearly 10,000 reviews, after all, and a solid "Very Positive" rating to boot for the Prop Hunt-esque gem from lemorion_1224. I'm almost certain that number (and score) will continue to soar, too.
Here's hoping Meccha Chameleon keeps flying toward the moon and the devs keep on with their work on the hide-and-seek hit. I don't think there'll ever be enough maps to paint in, but every new addition is a very welcome one.
Searching for more to look forward to? Browse our quick roundup of the best upcoming indie games to anticipate, or our rundown of the coolest new games underway.
Weekly digests, tales from the communities you love, and more

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
