Wingspan Pocket is faster and sharper than the original board game, and I think it may even be better
The follow-up is a pint-sized apex predator
Wingspan Pocket is like one of the apex predators it depicts; it swoops in, claws outstretched, and carries you away before you even know what's hit you. I love the original version, but after getting my hands on this travel-sized follow-up… well, a new board game rules the roost in this house.
Based on the mega-popular Wingspan, this smaller, nimbler variant is designed to be played in just 25 minutes or so. Because it's made up of cards and a few tokens, it also requires much less real estate. (The original board game had some spectacular plumage, but it ate up table space like a gannet.) However, the most crucial difference with Wingspan Pocket is that it's so much easier to play… but is arguably just as fun. I spend a lot of time testing the best board games so would like to think I've got a good idea of what works, and I've got a very good feeling from this. My family enjoys Winspan but can feel overwhelmed by it if we haven't played for a while, so I appreciate that this one streamlines the system into something much more manageable.
UK: £17.99 at Amazon
This feathered follow-up to Wingspan (created by the same award-winning designer, Elizabeth Hargrave) is out on August 28, but you can currently pre-order it at a discounted rate if you're quick.
You're still collecting birds here, but you don't need an entire menagerie; you just have to get six. Once half a dozen are arranged in a flock on the table, that's it – game over. Players then get another turn until everyone has had an equal number of goes, and you tally up your score. This means you can be done in a fraction of the time.
The way you get birds is the same too, but has been similarly tidied up. Rather than relying on dice rolls to earn resources, each bird card has a random resource symbol printed on the back. These are laid out in a row of four decks you can draw from each turn, and they'll be used to pay for any feathered friends you'd like in your flock. It's so much more deliberate than the original, because even though you're still at the mercy of chance based on what's at the top of each deck, there are always four to choose from at any given time. Plus, there seem to be a lot of 'double' resources available, with certain bird abilities allowing you to swap or ignore specific values. Canny players have options as a result.
The key is when to strike. Actually, that's true of everything about Wingspan Pocket. You have limited space for birds so must balance how many points they'll earn you at the end with their abilities. In addition, those abilities can only be used when the bird card is locked into your flock… so get ready to make some tough, quick-fire decisions on what to use, and when. Should you deploy something that allows you to use a resource in place of anything else, even though the bird itself earns you fewer points when all is said and done? Or are you better off going for a bird with a higher score, but less interesting abilities? I've only just started scratching the surface of this board game, and there's already a lot to consider.
This extends to the fact that your match draws to a close when anyone has added six birds to their flock. It adds a ticking clock to proceedings, because you don't want to be caught out by the endgame without having done everything you want… and by the same token, it adds pressure to keep an eye on what your foes are doing in case they're planning to end the game early to stop you in your tracks.
The 'Span series is getting quite large at this point; not counting expansions, this is the fourth entry in the franchise alongside Wyrmspan and Finspan, which became my summer obsession last year.
Even if it all goes awry, this only adds to the "one more match" element of Wingspan Pocket. There's always some new tactic or approach you'll want to try, and that's catnip to me. I can see it being a great travel board game as a direct result, because it'll keep you amused across many evenings of play on vacation.
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It reminds me of Catan On the Road, which sunk its hooks into me nice and early too. Both condense their inspiration into something much more bitesize, all without losing what made the originals special.
Just proceed with caution, though; if you're anything like me, Wingspan Pocket may sweep you off your feet too.
For something else to play on the go, don't miss the best card games. As for something you can enjoy with your loved ones, be sure to check out our guide to the best family board games.
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I've been writing about games in one form or another since 2012, but these days you'll find me managing GamesRadar+'s tabletop gaming and toy coverage (I spend my time here handling everything from board game reviews to the latest Lego news). I've also been obsessed with Warhammer since the 1990s, and love nothing more than running tabletop RPGs like D&D as a Dungeon Master.
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