Assassin's Creed Shadows "will look stunning even on the lowest settings," and if you say you can tell the difference in this PC comparison shot you're a liar

Assassin's Creed Shadows PC comparison
(Image credit: Ubisoft)

A few weeks after Ubisoft unveiled the PC system requirements for Assassin's Creed Shadows, the publisher is now providing some details on exactly what differences you'll see between the game's different spec levels. I've been staring at this comparison shot for 15 minutes straight and I'm still not entirely sure what the difference is supposed to be, and that's pretty much by the developer's design.

"One thing we tried with Shadows was to be as scalable as possible," technical architect Pierre Fortin says in a new Q&A blog. "We want the game to cater to the high-end of the spectrum without putting the bar too high in terms of requirements. As such, we believe that our minimum required specs reflect this commitment. A GTX 1070, the minimum required GPU, is quite old at this time, yet we made efforts to support pre-RTX GPU (GTX 1070, GTX 1080TI and equivalent) that are still competent today but lack hardware level raytracing capabilities."

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.