Which planet should you go to first in Star Wars Outlaws?

Star Wars Outlaws which planet to go to first
(Image credit: Ubisoft)

Deciding which planet in Star Wars Outlaws to go to first when you unlock Hyperspace means choosing between Kimiji, Akiva and Tatooine. Once you unlock the ability to jump between worlds and leave Toshara behind, you can go anywhere - but which option should you choose? There is a best option, and I'll explain what it is below in this guide to picking the best place to go to first in Star Wars Outlaws.

The best planet to go to first in Star Wars Outlaws

best planet to go to first in Star Wars Outlaws

(Image credit: Ubisoft)

When the choice of which planet to go to first in Star Wars Outlaws arises, ND-5 suggests you go to Akiva - and he's probably right. 

Ultimately it's not a hugely important choice, as there's nothing stopping you from going to all of them in rapid succession and it doesn't change anything in the story, but if you want to pick a planet to focus on first in Star Wars Outlaws, there's a solid case for it being Akiva.

There's a few reasons for this: without spoiling anything, Akiva has a range of upgrades and is home to some of the best Star Wars Outlaws Experts and Abilities that don't just enhance what you can do, they actively grant new ways to explore and traverse the galaxy. 

Akiva's also a little easier as Star Wars Outlaws planets go than somewhere like Tatooine, as it has a wealth of resources and merchants, and - without spoiling - the story that takes place there feels more appropriate at the beginning of your journey than at the end. 

Still, it's your choice, and there's nothing stopping you from playing on Akiva for a bit before leaping back into the Trailblazer and flying off somewhere else to see what new worlds have to offer. And, if you want some help preparing for these ruthless worlds, our Star Wars Outlaws tips can help you survive.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.