Firewatch dev reveals unseen art and hidden arcade mode for fifth anniversary

(Image credit: Campo Santo)

Firewatch launched five years ago as of yesterday on February 9, and developer Campo Santo has celebrated with some new art and a hidden secret.

Below, you can see the beginnings of the Twitter thread from Campo Santo, developer of Firewatch, thanking everyone yesterday on February 9 for playing the original game five years ago. In the following tweet, you can see a few never-before-seen concept art sketches from Campo Santo developers prior to the game's completion, which give a stunning look at the development process behind the indie hit.

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Then the developer revealed another secret of an entirely different nature. In the Nintendo Switch version of Firewatch, you can apparently find a cartridge within the game that allows you can play the very strange arcade mode depicted in the tweet from the developer just below. From the look of the replies though, it seems like hardly anyone knew about the cartridge or the arcade mode.

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It's been five years since Campo Santo's last release, and we're still holding out hope for In the Valley of the Gods. If you're unfamiliar with the game, it was originally unveiled by Campo Santo after Firewatch launched in 2016, but was put on hold when the developer was acquired by Valve in 2018.

A year later in 2019, Campo Santo founder Jake Rodkin revealed that In the Valley of the Gods had been put on hold indefinitely, due to core development staff being moved to other Valve projects like Half-Life: Alyx, Dota Underlords, and more. It's unfortunately looking increasingly unlikely that we'll ever see Campo Santo's follow-up to the beloved Firewatch.

If you, like us, adored your time with Campo Santo's adventure game, head over to our list of games like Firewatch that'll take you on a journey like no other.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.