Fallout 76 has a new hot button issue: The 10% player trading tax
Fallout 76's player vending system includes a 10% tax to curb inflation, and wasteland wanderers aren't happy
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Ben Franklin once said that nothing is certain in this world except for death and taxes, and it turns out that truism applies to the wastelands of Fallout 76 too. Bethesda's latest update to the online RPG finally added a player vending system this week, which allows wasteland wanderers to sell their wares to other players for Bottle Caps, the game's main form of currency... but it arrived with a caveat.
For every sale made between two players through the vending system, a 10% tax is levied by Bethesda for the sake of curbing inflation in the user-generated economy, but the policy is causing a philosophical rift in the community between those who recognise it as a necessary evil, and those who see it as a betrayal of the free market.
How those Fallout 76 microtransactions really work
For one thing, the caps generated from this tax bracket aren't actually put back into the economy, and some players are calling for the money to be invested in the reconstruction of the Appalachian welfare state, with floated ideas including a public healthcare system or a homeless rehabilitation service that could help wandering NPCs like Grahm and Moo Moo.
More opportunistic players, meanwhile, are deploying advanced mathematics to ensure they make their desired profit on each sale against the tax, while others are avoiding the vendor system outright and trading directly with players to cut out the middle man (Bethesda), and circumvent the levy entirely.
To be fair, Fallout 76 has been suffering from a long-standing problem of inflation, in which the abundance and ubiquity of Caps in the economy leads to a depreciation in its value, as players have more money than they know what to do with. This tax, then, is helping to redress that imbalance, even while pushing some players to become full time Fallout 76 libertarians and threaten to move to the Free States. It's really only a matter of time before a full blown civil war breaks out.
Read the full Fallout 76 patch notes right here, or watch our review video below to see what we thought of the game at launch.
Fallout 76 power armor | Fallout 76 patch notes | Fallout 76 vending machines | Fallout 76 mutations | Fallout 76 mothman | Fallout 76 tips | Fallout 76 CAMP tips | Can you play Fallout 76 single player | Fallout 76 perk cards | How to build the best Fallout 76 CAMP | Fallout 76 map | How to get Two Shot Explosive guns in Fallout 76
Weekly digests, tales from the communities you love, and more

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!


