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Bethesda veterans "wouldn't be surprised" if Fallout 5 went to another company, because the devs "have their hands full" with The Elder Scrolls 6

News
By Anthony McGlynn published 16 March 2026

Increased outsourcing could help, too

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A character in power armor talks to Dogmeat in Fallout 4
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Could Fallout 5 come from a studio other than Bethesda? It'd be a big change from the norm, but a dev who worked for the company for almost a decade, contributing to both Fallout 3 and 4, believes it's very possible.

Speaking on the Kiwi Talkz YouTube channel, along with several other developers who've worked on the Fallout wasteland, Jonah Lobe – a character artist who designed the Deathclaw – presents his theory. "I wouldn't be surprised if Bethesda gave Fallout 5 to a different production studio," he starts.

"I think that they're doing more and more of that already, they're bigger and bigger than ever, " he continues. "I feel like The Elder Scrolls 6, the expectations are already beyond the screen here, and they already have their hands full with that."

Article continues below
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These are compelling arguments. Bethesda outsourced parts of last year's Oblivion Remastered to Virtuous, and you can bet such practice will only become more integral to its workflow in the coming years. We're now 15 years removed from Skyrim, and The Elder Scrolls 6 seems nowhere near ready to be shown off, let alone released.

Meanwhile, Fallout 5 is now a decade removed from Fallout 4, and we've heard even less about that game thus far. Though, the popularity of Amazon's Fallout show creates lucrative opportunity for synergy, and as Lobe sees it, that's something Bethesda will try to take advantage of. Bruce Nesmith, a senior designer on the modern Fallout games, agrees.

"I wasn't necessarily with you before, but when you say that, I totally agree," Nesmith comments. "Having the game come out while the show is either still running, or still very fresh, would be a huge advantage."

It certainly would. Right now though, all I wanted is something on a Fallout: New Vegas remaster. C'mon, Todd, get the finger out.

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A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it: "I was running around super-nuking the entire wasteland and found 4 crashes in a single morning."

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Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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