Fallout 76 internal roadmap plans for five more years of content

Fallout 76
(Image credit: Bethesda)

Fallout 76 developer Bethesda has said it is working on a five-year roadmap for the online RPG. 

In an interview with AusGamers, when asked if the team at Bethesda has plans beyond its 2022 roadmap, Fallout 76 Design Director Mark Tucker revealed "The funny thing is if I could share what's on this other monitor right here, you would love to see it because it's a five-year roadmap that I'm working on."

The designer continues, "We have long-term plans, and things get a little fuzzier the further we go out because we adjust and adapt as things show up and we see what players want and what they're doing." Before going on to say, "but, a lot of my time right now is spent on planning that three and five-year roadmap."

Further down in the interview, Tucker instilled trust in Fallout 76 players by adding: "The message to our players is, there should be no reason to think that we're not going to continue updating this game." Apparently, the team has things that it's working on to ensure it can continue producing updates for the game for a long period of time. "We've got a lot of fun, cool stuff that I can't wait to tell people about. Stuff that's beyond this year," Tucker adds. 

Speaking of the Fallout 76 2022 roadmap, the extraterrestrial-themed updates were recently shared by Bethesda and contain four updates that will spread across all four seasons starting in the Spring. Each season players will be able to experience the likes of new public events, new rewards, Fallout Worlds updates, and more. 

Fallout 76 power armor | Fallout 76 patch notes  | Fallout 76 vending machines | Fallout 76 mutations | Fallout 76 mothman | Fallout 76 tips | Fallout 76 CAMP tips | Can you play Fallout 76 single player | Fallout 76 perk cards | How to build the best Fallout 76 CAMP | Fallout 76 map | How to get Two Shot Explosive guns in Fallout 76

Hope Bellingham
News Writer

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.