Mortal Kombat producer says the studio "didn't know what it had" with the first movie, which is why "we were in that fighting pit 75% of the time"
Todd Garner gets candid on 2021's Mortal Kombat
Mortal Kombat producer Todd Garner has revealed that the powers-that-be didn't realize how popular the video game adaptation would become.
"Quite frankly, in the first movie, the studio didn't know what they had," Garner said in a candid admission during a virtual press conference attended by GamesRadar+ of the 2021 original. "So we were in that fighting pit for like 75% of the movie, just because of the budget."
As you may recall, the first Mortal Kombat certainly brought the guts and gore the series is known for, but situated most of the fights in bland, rocky environments – a far cry from the rich, varied stages on consoles.
Article continues belowFor Mortal Kombat 2, however, the mission statement was clear. As Garner explains, "This time, we really wanted to make sure that we went to all the different realms that people know."
Despite being held back by budget limitations, Mortal Kombat proved to be one of the first major post-COVID streaming-at-home hits, becoming the most-watched HBO Max original movie in 2021, surpassing the likes of Godzilla vs. Kong and Zack Snyder's Justice League.
The sequel's expanded money pit – instead of a fighting pit – can be seen across the new kombatants joining the fray, including Karl Urban as Johnny Cage, Tati Gabrielle as Jade, Adeline Rudolph as Kitana, and Martyn Ford as Shao Kahn.
Mortal Kombat 2 hits cinemas on May 8.
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I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.
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