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Dying Light 2 skill tree shows how to become a ground-pounding, wall-running zombie killer

News
By Jordan Gerblick published 6 January 2022

Behold your path to glory

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Dying Light 2's skill tree has been revealed in a new teaser trailer, and it shows some of the ways you'll be able to upgrade Aiden's abilities to achieve true glory in Techland's post-apocalyptic world.

The video, which curiously doesn't have sound until the very end, gives a quick visual demonstration of the skill tree's layout, which seems simple and straightforward enough. There are icons branching out into other icons with little animations showing off the skill you've highlighted. In a time where navigating some skill trees is its very own minigame, the simplicity is somewhat refreshing.

As far as the skills revealed in the teaser, you have Block Charge, which allows you to charge at an enemy from a blocking position to knock them onto their back. Perfect Parry lets you execute a well-timed parry to stagger an enemy and leave them defenseless for a small period of time. Ground Pound... well, we probably don't have to explain Ground Pound, and if we do, we recommend checking out a little series called Super Mario Bros. (starting with Super Mario Bros. 3, of course).

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We also get to see some parkour upgrades, like the self-explanatory Far Jump and Bash, and the highly anticipated evolution of Tic Tac, which now allows you to wall-run across surfaces horizontally like some sort of sticky-footed superhero.

At long last, Dying Light 2 is due to launch on PS4, PS5, Xbox One, and Xbox Series X on February 4, 2022.

Here are the best zombie games to sink your teeth into right now.

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CATEGORIES
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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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