The Division's Dark Zone is getting tougher for the open beta
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The open beta for The Division next week will have a new skill and other stuff for seasoned testers to try. Reddit user codnavar captured the patch notes for The Division's beta client, revealing how the game has changed in the last few weeks. Oh, and more good news - you won't have to download an all-new client if you already played in the closed beta.
The biggest change for most players will be the new mission, which Ubisoft previously teased. Deep inside the Subway Morgue is a missing engineer, along with a ton of bodies and the flamethrower-toting Cleaners. Rescue the engineer and he'll unlock your headquarters' Tech Wing, giving you access to a new skill: the deployable turret. It should be perfect for flanking foes all by yourself, or for securing extraction points in the Dark Zone.
Speaking of which, most of the other big tweaks are focused on the Dark Zone: increasing rewards for Rogue agents who outlive manhunts and populating the area with more, tougher NPC foes. Players who hurt other agents but don't do enough damage to tick over into rogue status will also get a special icon so you can keep an eye on them. It will take longer for Dark Zone chests to be refilled with delicious loot, but you'll also be able to acquire new High End (that's the rarest, most powerful equipment rarity level) weapons in your travels.
Two bugs that could cause players to become invisible to other players were fixed, and unspecified cheat detection/prevention measures were added to quash more intentional exploits. The open beta starts on February 18 on Xbox One and February 19 on PS4 and PC, and Ubisoft will release the full game on March 8.
Seen something newsworthy? Tell us!
Weekly digests, tales from the communities you love, and more

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.


