Call of Duty: Warzone temporarily loses its worst Killstreak bonus, and fans don’t want it back
Raven Software has said the removal is due to "an ongoing issue"
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Call of Duty: Warzone has temporarily lost its Combat Bow Killstreak, and fans want it to be a permanent solution.
Developer Raven Software announced in a tweet today that it has "temporarily removed the Combat Bow Killstreak" from Call of Duty: Warzone due to "an ongoing issue." Not so surprisingly, this has come as good news for fans who have been asking for the developer leave it out permanently.
📢 We've temporarily removed the Combat Bow Killstreak due to an ongoing issue.May 23, 2022
A quick scan of the tweet's replies shows fans asking: "How about you remove peak? It’s been an ongoing issue since the map came out," and suggesting: "You can keep it out. I'm sure nobody would mind." Popular Warzone streamer BobbyPoff rejoiced over the news, adding, "Y'all don't have to put it back in."
There are of course some players who go against the grain and feel it is a good asset to have in the game, but these are few and far between.
How about you removed peak? It’s been an ongoing issue since the map came out. Literally cuts the flow of the map.May 23, 2022
You can keep it out. im sure nobody would mindMay 23, 2022
Yassss massive W! Y’all don’t have to put it back in eitherMay 23, 2022
If you weren’t aware, the Combat Bow Killstreak is a constant point of contention within the Call of Duty community, with the biggest complaint being that it's just too dang OP. On the other hand, some folks find it has a very slow reload, is tough to get kills with, and the scope and the bow itself block a lot of the player’s view.
As for when the Combat Bow Killstreak will return, Raven Software hasn’t specified just yet. However, by the sounds of the community, it’s not something that players are in a hurry to see return.
In other, weirder, Call of Duty news, it turns out Call of Duty Warzone gives you XP if you tickle King Kong's tackle. Yes, you read that correctly.
Weekly digests, tales from the communities you love, and more

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.


