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Baldur's Gate 3 player throws away a 92-hour Honour Mode run because they really wanted a specific pair of gloves

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By Hirun Cryer published 25 March 2024

"Well, well well, if it isn't the consequences of my own actions..."

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Baldur's Gate 3
(Image credit: Larian Studios)
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A Baldur's Gate 3 player threw away a 92-hour Honour Mode run because they thought they knew better than the Dream Visitor.

Pro tip: Don't try this at home. One Baldur's Gate 3 player thought they could return to Act 1 while playing through Act 2 in Honour Mode, all because they wanted to pick up the Gloves of Belligerent Skies from the Githyanki Creche. The Dream Visitor warned them three times not to return, but return they did, only for their entire party to be turned into Mindflayers and dominated by the Netherbrain. 

HM Tip: Don't try to return to Act I, after clearing Act II from r/BaldursGate3

Oops. The player in question ignored the Dream Visitor's warning three times not to return to Act 1 from Act 2 during their Honour Mode run. Apparently, the player thought the Dream Visitor's advice amounted to little more than a weak steadying hand instead of the all-knowing, damn-near omnipotent being they come across as. 

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"Well, well well, if it isn't the consequences of my own actions... Guys don't be stubborn like me, listen to warnings, especially if they are given three times," the player concludes. I don't really know whether I'd be angry with the Dream Visitor for abandoning me, at that point, or just my own stubbornness for throwing away a 92-hour playthrough. 

According to one commenter, this originally wasn't a game-ending failure when Baldur's Gate 3 launched last year. At one point, you could still proceed to Act 3 and play the entire Act as a Mindflayer, only for Larian to patch out the devious workaround at some point after launch. 

Apparently, this ending also comes about if you ignore the Dream Visitor's warnings about proceeding into Baldur's Gate too early. If you take the bridge next to the House of Grief too early and ignore the Dream Visitor telling you that you aren't ready, you doom your entire party to becoming Mindflayers and being taken over by the Netherbrain. Maybe the lesson here is to listen to the Dream Visitor.

Baldur's Gate 3 boss explains there's no bad blood with D&D license owner amid split: "WOTC is not to blame for us taking a different direction."

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Freelance Writer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

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