Michael Leri is a contributor at GamesRadar+. He prides himself on playing and finishing as many video games as he can in all sorts of genres from shooters to platformers to weird indie experiments. There’s always something to learn from rolling credits, and that thirst for knowledge — and perhaps strange obsession with collecting Platinum trophies — is mostly what drives him. He’s also written for a handful of websites including Game Informer, ComicBook, GameRevolution, PlayStation LifeStyle, ComingSoon, Game Rant, and USgamer.
Latest articles by Michael Leri

By Dustin Bailey Published
News "For each of the big publishers, how many years has it been since they had a major new IP?"

By Anthony McGlynn Published
News "Treasure that team, nurture that team"

By Anthony McGlynn Published
News It's all about how you move through the world

By Scott McCrae Published
News Except Hades 2, I guess?

By Ashley Bardhan Published
News Neverwinter Nights designer Don Daglow is riding the wave

By Dustin Bailey Published
News "If you play a Kojima game, you recognize pretty quickly it's Kojima"

By Michael Leri Published
Hands-on Hands-on | Pokemon Legends: Z-A builds on Arceus' foundations to deliver the series' biggest departure yet

By Kaan Serin Published
News FTL was another big source of inspiration

By Dustin Bailey Published
News "There's people who probably don't know what Gex is – that wounds me personally"

By Issy van der Velde Published
News I think they're all neat

By Scott McCrae Published
News "It was kind of nice to hear 'hey, that game sucks, but the map's pretty cool'. I did my job."

By Scott McCrae Published
News "So why put funny first? What does that mean? Well, it's all we knew how to do"

By Iain Harris Published
News Publisher Playstack "knew it was so good because we couldn't stop playing it internally"

By Dustin Bailey Published
News The poker roguelike's first major gameplay update is still on track

By Catherine Lewis Published
News Europa director Helder Pinto says it was "very important" to have references like Ghibli movies to work from

By Anna Koselke Published
News "I didn't really feel the need to do another big AAA project"

By Kaan Serin Published
News No matter what happens, "the internet is going to treat you like you're clubbing baby seals"

By Jordan Gerblick Published
News "I don't like everything I found" on the internet, says one Silent Hill 2 Remake dev

By Ashley Bardhan Published
News Get your hand out of there, James

By Ashley Bardhan Published
News He's coming for you!

By Catherine Lewis Published
News The team is now home to around 130 people
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