Luke Shaw Latest articles by Luke Shaw Have you tried... being a super AI building a base on Mars in Per Aspera? By Luke Shaw Published 12 February 21 Features Exploring the space-age city builder with developers Tlön Industries Features Spelunky 2 and Hades use chaos to spark conversation, making them the perfect lockdown games By Luke Shaw Published 11 November 20 Features Finding community and catharsis in two of 2020's best games Features Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES 1 I've been hands on with all the new Warhammer 40K Space Marine models, these are the ones you should buy 2 After Forza Horizon, Fable devs wanted to prove "we could cut it in a different genre," lead says: "There was a little bit of pride" 3 Valve devs "can't believe we get away" with such small updates for Team Fortress 2 and Counter-Strike, ex-writer says 4 "The craziest numbers I've seen in 17 years working at Blizzard": WoW Forever devs seem genuinely shocked the beta is so popular as they explain why their MMO servers keep breaking 5 Brad Pitt to return for World War Z sequel from Conclave director
Have you tried... being a super AI building a base on Mars in Per Aspera? By Luke Shaw Published 12 February 21 Features Exploring the space-age city builder with developers Tlön Industries
Spelunky 2 and Hades use chaos to spark conversation, making them the perfect lockdown games By Luke Shaw Published 11 November 20 Features Finding community and catharsis in two of 2020's best games