Luke Shaw Latest articles by Luke Shaw Have you tried... being a super AI building a base on Mars in Per Aspera? By Luke Shaw published 12 February 21 Features Exploring the space-age city builder with developers Tlön Industries Features Spelunky 2 and Hades use chaos to spark conversation, making them the perfect lockdown games By Luke Shaw published 11 November 20 Features Finding community and catharsis in two of 2020's best games Features Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1After 8 years, Subnautica beats its all-time Steam player peak with over 50,000 fans dipping their toes back into Unknown Worlds' OG survival game24 PS5 games I predict will appear in June's State of Play3Red Dead Online wasn't a "missed opportunity," Take-Two CEO insists, and has been "immensely successful and long-lasting" despite fans feeling like it lives in GTA Online's shadow4The Sims 4's colorful new competitor Paralives celebrates 250,000 sales and "Very Positive" reviews, with fans saying they'll "probably never go back" to EA's own life sim5Sebastian Stan teases he will "many roles" in The Batman 2, and DC fans think he might not be playing Two-Face after all
Have you tried... being a super AI building a base on Mars in Per Aspera? By Luke Shaw published 12 February 21 Features Exploring the space-age city builder with developers Tlön Industries
Spelunky 2 and Hades use chaos to spark conversation, making them the perfect lockdown games By Luke Shaw published 11 November 20 Features Finding community and catharsis in two of 2020's best games