Rise of the Tomb Raider gets underwater action and an avalanche (of awesome)
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Crystal Dynamics has shown off a sequence of gameplay from the Xbox-exclusive Rise of the Tomb Raider (pre-order it here) during Microsoft's E3 press conference and it looks absolutely sensational. The segment showed the icy mountain area seen previously in screenshots, where Lara and her colleague Jonah from the first game are attempting to reach some ruins.
While this area could be criticised for being light on actual interaction besides some QTEs and a few snatched seconds of climbing and running, the overall effect of the sequence and its breathless action is stunning. Xbox One's graphical prowess is demonstrated with some exceptional shadows in a caves interior (lit up by one of Lara's famous red flares, of course), and some of the iciest-looking ice I've personally ever seen. And that includes real ice.
Then there was the small matter of an avalanche which started to break the mountain path (with Lara sprinting along it, of course). If ever a game was like playing an action movie, this must surely be it.
After this sequence, there was a brief montage of other gameplay sections, which revealed underwater swimming sections (they're new) as well as dynamic water flooding out of gaps around Lara's feet (also new), more deer-slaughtering action – complete with a new bow - as well as a pushable mine cart… AND A BEAR.
If you played the 2013 reboot of Tomb Raider, you'll know what to expect from this sequel in terms of gameplay. But this certainly looks like a significant step up even from that barnstorming adventure. In case you can't tell, I am very impressed. And best yet – it's going to be with us on November 10, 2015. Yes, that is the same day as Fallout 4. Better buy both, then.
Get caught up on the rest of E3 2015 - and there's a lot of it - with our hub page.
Weekly digests, tales from the communities you love, and more

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


