Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Best Assassin's Creed games, ranked from worst to best
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
PS3 photo taken by Future Studios
Games The 25 best PS3 games of all time
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Resident evil requiem ending
Resident Evil Resident Evil Requiem's ending might finally solve the series' biggest problem
Leon hold the Requiem revolver in his car and check his bullets in Resident Evil Requiem's opening
Resident Evil Resident Evil Requiem gives you its best gun first, smartly making the urge to horde magnum bullets vital for the whole game
Leon Kennedy wears a serious expression as he looks out in Resident Evil Requiem. GamesRadar+'s On the Radar banner surrounds the image, with impact written in the top left-hand corner
Survival Horror Games Resident Evil Requiem is building two futures at once, and I have a couple guesses as to what the next remake might be
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Pokemon Pokopia, Romeo is a Dead Man, Demon Tides, and Resident Evil Requiem
Games The best games to play in 2026, so far
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
The Girl walks towards Grace from a dark hallways into a well-lit room in the care center in Resident Evil Requiem, with the GamesRadar+ On The Radar branded frame
Resident Evil 4 hours in, Resident Evil Requiem has already trumped Resident Evil 7 as the scariest yet
  1. Games

Redemption in Absolution: Hitman 3 is at its best when applying the lessons of its messier past

Features
By Alex Avard published 3 February 2021

Hitman 3 takes inspiration from the series' black sheep to build its most experimental sandboxes yet

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Hitman Absolution
(Image credit: IO Interactive)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Head to the main menu of Hitman 3, scroll right, and you'll eventually land on a panel promoting last year's remaster of Hitman: Absolution. It's one of the few times you'll find IO's soft reboot explicitly acknowledging the existence of Agent 47's most controversial outing, and can you blame the studio for its silence? Absolution is the entry people often refer to as that Hitman game; the one with the latex nuns, and the Diana shower scene, and the linear gameplay that all future follow-ups have since felt like a direct rebuke against. 

But Hitman 3 changes that tune, instead finding a place for Absolution in the chemistry of its gameplay cocktail. This isn't to suggest that IO's latest is a return to the poor man's pulp fiction flavourings of its forbearer (and thank goodness for that), but Hitman 3 takes one of the weakest aspects of Absolution – its overbearing story – and uses it as a springboard for more considered innovation and experimentation. The result is a Hitman experience that still feels fresh, even this far into a series that has remained relatively unchanged for the last half decade. 

Dealing in absolutes

Hitman Absolution

(Image credit: IO Interactive)
Read more

Little Devil Inside

(Image credit: Neostream)

More than just a mini Monster Hunter, Little Devil Inside leads a new wave of PS5 indies

2016's Hitman and its sequel, Hitman 2, maintain a strict separation between plot and play, where the former rarely impedes on the moment-to-moment rhythms or structure of the latter. Sure, there's an overarching narrative conveyed through a steady drop of cutscenes, but that narrative never really spills over into IO's sandboxes. They are designed as airtight vignettes of sorts, able to be enjoyed on their own without having to worry about the events leading up to them, hence the episodic structure.

You may like
  • In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
  • Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
  • Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't

Hitman 3 sticks to that narrative 'cordon sanitaire' for its first two missions, but then the trilogy's arch-antagonist, Providence, gets the upper hand in Agent 47's efforts to take them down. All of a sudden, your handler Diana is nowhere to be seen, and two of Hitman's defining systems, Planning and Mission Stories, are robbed from 47 without warning.

The following chapter, Berlin, is thus unlike anything we've seen from Hitman before, as 47 must eliminate several other hitmen attempting to hunt him down within a German nightclub. There's no Diana in his ear to suggest assassination opportunities, no Silverballer handguns hidden in his suit jacket, and not even a decent idea of what his targets look like. 

Hitman 3

(Image credit: IO Interactive)

In other words, Hitman 3's story beats begin to shake up the very foundations of its established rhythms. The stakes of Agent 47's present situation are reflected in the removal of crutches that players will have taken for granted until now, and it's here where the echoes of Absolution are at their loudest. That 2012 title, for better or worse, played more like a linear stealth game than an anthology of murder sim sandboxes, in which IO's ambitious narrative directed the flow and form of its missions.

One sequence has Agent 47 attempting to sneak a girl out of an orphanage. Another has him narrowly escaping a police lockdown – there's even a bit where he drives out to the desert just to interrogate a witness. Hitman spends a strange amount of time in Absolution not being a Hitman, basically; the side-effect of a plot that has too much authority over the rest of the game. As you might imagine, Absolution didn't connect with Hitman fans as well as IO had hoped, which no doubt factored into the studio's return to 47's simulative roots for his latest trilogy. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

But Hitman 3 needed to be more than just a continuation of what worked in the first two games. This is the grand finale to one of the most successful gaming reboots in recent history, after all, not to mention the last Hitman game we're going to play in quite some time, given that IO is trading 47 for 007 with its next project. Hitman 3 thus remixes the established recipe to deliver something that goes beyond more of the same, with its story playing a crucial role as the active ingredient.

Agent of change

Hitman 3

(Image credit: IO Interactive)

"Absolution played more like a linear stealth game than an anthology of murder sim sandboxes."

Berlin isn't the only Hitman 3 mission which takes a page from Absolution's playbook, using the contours of plotting as a force with which to bend its rules of assassination. Without going into spoilers, the game's climax is one of the barmiest missions in the entire franchise to date, but none of it could have feasibly occurred without the context of IO's storytelling explaining it away. Indeed, if it weren't for these subversive, story-driven twists, the only distinguishable evolution of Hitman 3 would be Agent 47's new camera. Thank goodness it wasn't.

Perhaps, after the nine years since Absolution arrived, Hitman 3 shows that IO is finally willing to look back on the lessons learned from its most polarised Hitman outing, recognising its bright spots amongst its darker flaws. Perhaps the studio wanted to use the threequel as an opportunity to flex its storytelling muscles ahead of its date with 007, where narrative will likely become an even more integral part of the experience, and discovered Absolution as a worthwhile point of reference. 

Regardless of what the conversations at IO were like during the making of Hitman 3, the result caps off a near-perfect trilogy by successfully bridging the gap between story and gameplay in a way that Absolution inspired, but never quite managed. Congratulations, Agent 47, it's a clean sweep.

For more, check out the best FPS games to escape into right now, or watch our review of The Medium in the video below.

Alex Avard
Alex Avard
Social Links Navigation
Former Features Writer

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!

Read more
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
 
 
Hitman
007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
 
 
Skin Deep
Skin Deep is "an immersive sim for sickos," a Die Hard-inspired stealth game where you're not a "walking pile of guns that just shoots down everything, you are this fragile bag of meat"
 
 
Latest in Games
Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes
Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
 
 
Xbox - Future Owns
Xbox teases "some iconic games from the past" to be re-released in 2026 from its "game preservation team"
 
 
The cowboy cat from the desert in Mewgenics
Steam expert advises devs stick to the "Little League" section with friendslop before attempting anything like Mewgenics
 
 
Donkey Kong Bananza screenshot of Donkey Kong punching through the landscape with pieces of banana flying through the air
With Donkey Kong Bananza, Nintendo learned "it is more fun to destroy that which is beautiful"
 
 
Dispatch screenshots
Dispatch is lying to you about RNG just like XCOM, but don't worry, it's for your own good
 
 
Screenshot from Trails in the Sky 2nd Chapter, showing a smiling female protagonist holding a sword in a lush green forest environment.
The final Trails game will be announced in 2031 and released in 2032, Falcom president confirms
 
 
Latest in Features
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
LATEST ARTICLES
  1. Steam logo from Valve
    1
    Valve says "more games are finding success" on Steam than ever, and nearly 6,000 made over $100,000 last year
  2. 2
    Peaky Blinders: The Immortal Man director explains how the Netflix movie differs from the show:
  3. 3
    Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
  4. 4
    Xbox lead thinks "we have been in a golden age for indies" since 2008, and it's "a fantastic time to be a developer" if you ignore all the smoke
  5. 5
    The Future Games Show returns this week - here's how to watch

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...