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Silksong voice actor behind Shakra says Team Cherry would give the same advice players shared: if something feels really hard, "maybe that's a sign" you should explore more
By Scott McCrae published
News Lauren Koopowitz hasn't played the Hollow Knight sequel yet, but says "don't be scared to play it"

Minecraft creator Notch says the Creeper was "anti-fun," backs Mojang lead who thinks it "probably" wouldn't be added today: "I tried to fix the Creeper"
By Anna Koselke published
News "This is originally one of MY opinions"

New games 2025 and beyond: The biggest video game release dates for PS5, Xbox Series X, PC, Switch, and more
By Josh West, Emma-Jane Betts last updated
Upcoming All the biggest new game releases in 2025, from October heavy-hitters to any you might have missed earlier this year

Marvel Cosmic Invasion is a brawler that channels the energy of '90s superhero cartoons, and I can't resist a Spider-Man and Rocket Raccoon team-up
By Oscar Taylor-Kent published
Hands-on Hands-on | A Spider-Man and Rocket Raccoon brawler team-up is irresistible in Marvel Cosmic Invasion, and I can't wait to play more

Fortnite devs think removing guns from new proximity chat mode was a weird move, so now they're back in custom Delulu matches with up to 80 players – but players don't want guns: "Who is gonna tell him"
By Ashley Bardhan published
News Not me

FC 26 Ultimate Scream promo and Paul Pogba SBC guide
By Ben Wilson published
Guide See the first full FC 26 Ultimate Scream cards list since FIFA 20

One Japanese school is using Hideo Kojima's unfinished Silent Hill game PT to teach students English, and it sounds like a great way to memorize the words "murder his entire family"
By Ashley Bardhan published
News As if high school wasn't scary enough

Final Fantasy 7 Rebirth director says "however much AI might try and intrude and take part in the creative side of things," his team would want to be "good enough creators" that "we could do better than AI"
By Iain Harris published
News Naoki Hamaguchi says that using AI for the creative side of development is "not something that I could really go ahead with"

Assassin's Creed was supposed to be a "trilogy" and end with Desmond Miles' death in Assassin's Creed 3, but Ubisoft released Brotherhood and Revelations before it released: "The problem with success is it drags it out"
By Anna Koselke published
News Games die "when they start to disappear up their own butts a bit"
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