Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame
Action Games "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
Resident Evil Requiem gameplay reveal
Resident Evil Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
No Law key art with Big in 2026 wrapper
RPGs No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
Big in 2026
FPS Games Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
Key art for End of Abyss showing a small figure wearing a diving suit in a dark, ominous pipe with swirling blue dust - with the GamesRadar+ Big in 2026 frame
Horror Games Former Little Nightmares devs' End of Abyss is a satisfyingly creepy blend of top-down twin-stick shooter and Metroidvania exploration
Shadow of the Road screenshot showing a humanoid bird-like figure hovering over a molten battlefield with wings outstretched
RPGs A "small team with a lot of big ideas" is making a Final Fantasy Tactics-inspired RPG set in steampunk Japan
GTA 6
Games Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
  1. Games
  2. Action
  3. Inversion

Inversion hands-on preview

Features
By Matthew Keast published 5 February 2011

Is it just a gimmick? We're not sure yet…

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Namco Bandai claimed right before our recent hands-on with Inversion that the game’s central conceit, that you can manipulate gravity in all sorts of ways, is most certainly not a gimmick. In fact, we were told, Inversion will do no less than revolutionize the third-person shooter. After playing the game, we’re not convinced (yet) of either of these claims. It’s possible that Inversion has some innovative tricks up its sleeves, but we didn’t see them in the demo we played, or in the hands-off live demo we watched.


Above: Just a typical morning commute

Aside from the notion of gravity anomalies and gravity manipulation, Inversion is a standard third-person shooter with assault rifles, shotguns, sniper rifles, and mounted machineguns, while your character sprints, takes cover, and aims down sights. The environments that we saw included a ruined city devoid of civilians and some kind of space station or possibly a junkyard in space. The world looks nicely detailed and crumbles beautifully under the onslaught of bullets and grenades, with cover becoming a diminishing resource as enemies whittle away at your hiding places. At one point we manned a mounted gun and systematically demolished an entire multi-story building, with enemies inside, simply by carving away the supports with continuous gunfire. It looked damn good and was quite satisfying.

You may like
  • Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
  • Replaced screenshots from release date trailer Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
  • A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game

There are two main ways that the player can manipulate gravity, at least from what we saw so far (there may be more abilities revealed later). The first is a simple gravity-powered grappling hook that can snag and reel in objects and enemies. Used against regular troops, it’s mostly for amusement as we found we could grab a guy, pull him toward us like Scorpion from Mortal Kombat, and then perform a disgusting execution where we stomped his head into the pavement. A more practical use for the tether is to take out heavily armored enemies who are resistant to bullets. It’s a simple matter of picking up a car and throwing it at them. We also saw how you can create impromptu cover by picking things up (like cars) and setting them down wherever you want your cover.


Above: Moving cars for cover is useful against entrenched gun turrets

The other big gravity tool is a ball of energy that shoots out in a straight line and then explodes, creating an area of zero gravity. This lifts enemies into the air where they float helplessly – but after a moment of disorientation they can still return fire. The game throws a lot of enemies at you, so you’ll need to use this ability to perform crowd control. It’s also extremely useful for pulling dug-in troops out from behind cover. Other than a shockwave move that just knocks nearby enemies back, that’s all we’ve really seen in the department of gravity powers that the player can use. So far it looks fairly limited and not particularly creative. We were expecting to do all kinds of crazy things with manipulating gravity, although again it’s possible that there will be more interesting abilities revealed.

The non-player controlled gravity tricks in Inversion occur in gravity anomalies. At one point we were fighting foes on the street of a city when suddenly gravity shifted ninety degrees and we flew onto the side of a skyscraper as the camera tilted to match the new orientation. It’s cool and surprising at first, but then you realize you’re still playing the game like a normal third-person shooter – the only difference is that the world is at a “crazy” angle and the textures under your feet are of windows instead of asphalt.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.


Above: Gameplay wise, you're still just running around and hiding behind cover

A bit further on, though, we did get a glimpse of how the gravity shifts could get really cool – we were oriented on a wall, but up ahead the gravity was normal, so some enemies were on the ground (but looking as though they were standing on a “wall” to our perspective). We were able to lob grenades forward from our position, which then passed through the gravity transition and changed their arc sideways, curving toward the ground and exploding at the enemies’ feet. Finally, this was the kind of thing we were looking for in Inversion. We really hope that the game provides more of these moments and iterates on these ideas, because there is a lot of promise in the concept.

The hands-off part of the demo showed an area that was completely without gravity and provided a different kind of gameplay from the standard running around on the ground stuff. Amongst huge pieces of floating architecture, the player pulled himself from object to object using the gravity tether. Both the player and enemies essentially had to hang on to pieces of cover, so everyone was flying from one handhold to another and popping off shots. It reminded us of Dark Void’s vertical cover sections, although it seemed to flow more smoothly and appeared more dynamic.

You may like
  • Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
  • Replaced screenshots from release date trailer Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
  • A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game


Above: In this zero-G level, an interesting aspect of the level design is the abundance ofcurved surfaces, allowing you to circle around and attack from multiple angles

The other issue we encountered playing Inversion had nothing to do with the gravity tricks. We found the actual third-person shooting controls to be a bit clunky and unintuitive. The way the main character sprints and attaches to cover feels weird, the aiming was really twitchy, and for some reason the aim down sights mode is a toggle – instead of holding the left trigger and releasing it to go back in cover, you have to hit the trigger a second time, which caused us to constantly pop out of cover and then get stuck being peppered with bullets because we expected to go back into cover when releasing the trigger. Luckily all of these control issues can easily be fixed since the game won’t be out for another year.

So, is Inversion’s twist on gravity just a gimmick? It’s possible, but we can’t say for sure yet, especially with so much time left in its development. Its snappy production values lead us to believe it’s no shabby knock-off of other shooters, though, and like we said, there is a lot of promise in the gravity shenanigans. There are also the co-op and multiplayer modes, which could provide additional options for toying with gravity. Currently the game is set for a release date of 2/7/12 on PS3 and 360, so we’ll surely have more opportunities to see what other ideas it has for playing with its own set of twisted rules.

Feb 4, 2011

CATEGORIES
PlayStation Xbox Platforms
Matthew Keast
Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.
Read more
Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame
Action Games "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
 
 
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Resident Evil Requiem gameplay reveal
Resident Evil Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro
 
 
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
 
 
Latest in Action
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Assassin's Creed Assassin's Creed Shadows lead is simply "proud" the game launched because "shipping a game nowadays is a small miracle"
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows features "will make their way to other games," franchise lead says
 
 
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
Death Stranding 2 PS5 screenshot
Action Games Death Stranding 2's PC player peak is better than both versions of the original game combined
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
Latest in Features
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming The new Warhammer Custodes look amazing, but my god, I wish they were easier to build
 
 
LG OLED TV running Steam OS via a Steam Deck
TVs & Monitors The Steam Machine is capped at 60Hz in 4K, but these are the TVs I'd actually pair with the new PC
 
 
A zombie police officer bits a poker in Resident Evil Requiem
Resident Evil Resident Evil has shaped survival horror as we know it – and the next decade will be the proving ground
 
 
LATEST ARTICLES
  1. LG OLED TV running Steam OS via a Steam Deck
    1
    The Steam Machine is capped at 60Hz in 4K, but these are the TVs I'd actually pair with the new PC
  2. 2
    The Last of Us season 3 has found its Lev and Yara, as Skeleton Crew star joins the cast
  3. 3
    Crimson Desert developer apologizes for AI-generated assets slipping into the RPG's final release: "This is not in line with our internal standards, and we take full responsibility for it"
  4. 4
    As Sony removes over 700 shovelware games from the PlayStation Store, one impacted publisher pledges to continue using Xbox, Nintendo, and Steam: "This was just as unexpected for us as it was for you"
  5. 5
    New Supergirl teaser reveals how Kara and Krypto meet and, yes, Krypto is an adorable puppy

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...