GamesRadar+ Verdict
The Funkoverse Strategy Game is surprisingly deep, and it boasts tactics that are accessible yet layered. That makes it a great choice for those who want an easy-going strategy game or kids itching to get into their first wargame.
Pros
- +
Surprisingly deep
- +
Easy to learn
- +
Interchangeable sets
- +
Unique character abilities
Cons
- -
All sets use the same scenarios
- -
Focus on collecting
Why you can trust GamesRadar+
December 17, 2025: This review was originally published in 2020, but has since been updated to match our modern format with a more informative breakdown of the Funkoverse Strategy Game's features, bonus analysis, and a note on the game's current availability.
I was skeptical about the Funkoverse Strategy Game at first. The franchise is famous (or infamous, depending on your stance) for transforming every franchise you can think of into very marketable toys, and now it's tackling board games with a focus on collectible pieces.
However, I was wrong to suspect a cash-in. The Funkoverse Strategy Game is smarter and more enjoyable than you may give credit for. While it isn't going to crack the top ten best board games list, it's a lot of fun for kids and families alike.
Funkoverse Strategy Game features & design
Price | From $24.99/£20 |
Ages | 10+ |
Game type | Strategy/wargame |
Players | 2-4 |
Lasts | 20-60mins |
Complexity | Light |
Designers | Ket Ng, Chris Rowlands (Prospero Hall) |
Publisher | Funko Games |
Play if you enjoy | Marvel United, HeroClix, Warhammer Underworlds, Star Wars: Shatterpoint, Unmatched |
- A mix-n-match strategy game
- Box sets for all sorts of franchises
- Pit characters from any box against each other
The Funkoverse Strategy Game aims to prove that the brand isn't a one-trick pony. It does this by challenging players to the "ultimate Pop! battle," pitting fan-favorites like Batman and Jurassic Park against one another. Well, sort of. Each box-set contains mini Funko figures and a reversible board inspired by pop-culture classics, and they're all interchangeable. That means you can take Joker out of Gotham and see how he fares against, say, a velociraptor. Or one of the Golden Girls.
No, I'm not joking.
That gives the Funkoverse board game an immediate USP. With the exception of Disney Villainous and its expansions, I can't think of many that can swap pieces so easily.
There are at least a dozen packs available right now, so there's plenty of scope for shaking things up. What's more, the expansions are standalone games that can be played separately – or with your other box-sets. It's a neat idea that remains true to the brand's "collect 'em all" nature.
The release schedule for Funkoverse has slowed down considerably since launch, and it feels as though the series might have been quietly shelved. Because many members of the team behind it (the incredible Prospero Hall) were made redundant in 2024 and Funko itself was experiencing financial headaches in 2025, that makes sense. However, existing products still seem regularly available.
Not that you need to pick up more than one set to enjoy Funkoverse. This is a decent strategy board game in its own right, with enough layers to keep things interesting over a period of time.
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It's very accessible, too. Rather than forcing you to read the multi-page rulebook from cover to cover before starting, it has a beginner mode that simplifies everything to get you going as soon as possible. This is ideal if you feel overwhelmed by chunky rulebooks or you have kids who'd like to start playing sooner rather than later.
Everything feels of a suitably high quality as well. The models are well-painted and posed, for instance, with some being worthy of display in their own right.
Gameplay
- Very straightforward to learn
- Surprisingly versatile system
- Same scenarios over and over again
Almost every Funkoverse pack contains four missions, and there are two for each side of the reversible board. I had a chance to go hands-on with most of the early Funkoverse Strategy Game range, and each one contained the same scenarios: Leaders, Flags, Territory, and Control. Although that lack of variety is a shame, they still keep things interesting. More specifically, Territory and Control force you to hold an area for as long as possible, Flags is about stopping opponents from nicking your flag - all while stealing theirs - and Leaders tasks you with protecting a randomly-selected character. These objectives add spice to what could otherwise be a straight-up brawl, demanding that players think ahead and plan how their characters can complement each others' abilities. Because you can also use cover and sight lines to your advantage (or knock down foes that must then be revived), there are plenty of variables to consider when going into battle.
And if I'm being honest? Scenarios aren't the appeal of a new set anyway. It's all about the characters instead. They can really revitalize the game, especially if you're bringing a totally new character into the fray. The shark from Jaws, say.
Funkoverse is the perfect introduction to tabletop wargaming/skirmish games for kids thanks to its accessible rules and the way it dips a toe into the genre without becoming overwhelming. If you want a hobby that your young ones can really get their teeth into over a long period of time or the perfect school club game, this fits the bill.
More importantly, they stand out thanks to abilities inspired by the films, comics, or TV shows that they're based on. For instance, Batman can use a grappling hook to propel himself across the map, while Ian Malcolm's expertise in Chaos Theory allows him to roll a special die in combat. Because these moves use rechargeable tokens, they must be carefully deployed; once activated, they can't be used again for a few turns. This is a welcome complication and one that leads to some memorable moments.
The editions of Funkoverse I played were great as a result. The standout has to be Jurassic Park, though. It includes four picture-perfect characters from the original movie – including a dinosaur, naturally – and playing pieces designed to look like bugs trapped in amber. Combine them with boards that recreate locations like the wrecked visitor center from the film's climax and you've got something oozing nostalgia as well as fan-service. It's convincing proof that the game's designers are taking this seriously.
Should you buy the Funkoverse Strategy Game?
The Funkoverse Strategy Game is well worth considering if you love tactical board games and the franchises in question. They're surprisingly thoughtful and fan-pleasing in equal measure, giving them enough staying power to make me intrigued by what may come next. Star Wars or Lord of the Rings, anyone?
Ratings
Criteria | Notes | Score |
|---|---|---|
Game mechanics | Simple and elegant, with no space wasted. It's not the deepest system, but there aren't any rough edges. | 4/5 |
Accessibility | This is incredibly easy to get to grips with, even for younger gamers. | 4/5 |
Replayability | While you'll likely grow tired of the core experience before too long, there's ample room to grow thanks to the numerous expansions and add-ons that can be mixed and matched. | 3/5 |
Setup and pack-down | Funkoverse isn't nearly so token and 'bits' intensive as other wargames, though some of the plastic accessories for the figures are fiddly. | 3/5 |
Component quality | The figures, tokens, cards, and boards are of an impressive quality, with the Funko Pops in particular being a match for the full versions. | 4/5 |
Buy it if...
✅ You want a strategy game for kids
If your children want something a little deeper, this is a great choice.
✅ You want an intro to wargaming
Do you find wargames intimidating, or is your kid too young for Warhammer, Star Wars Legion, and the rest? This is a good first step into that arena.
Don't buy it if...
❌ You want something well-supported
Development seems to have stopped on this series.
❌ You're expecting something with lots of competitive depth
This is a lot of fun, but won't hold up compared to other skirmish games.
How we tested the Funkoverse Strategy Game
This review was conducted using a sample provided by the publisher.
After receiving a large portion of the Funkoverse range and learning its rules inside out, I tested multiple instalments of the game with different characters across numerous sessions. This gave me a better understanding of not only the mechanics and the game's longevity, but how its mix-n-match approach fares in practice.
As for me, I've been reviewing board games professionally for years at GamesRadar+ but have been playing them in my own time since I was a toddler. This has given me a wealth of experience to draw from and compare products with.
For a broader overview on how this all works, check out this guide to how we test board games or the full GamesRadar+ reviews policy.
If you're in the mood for suggestions, try the best card games or the best tabletop RPGs.

I've been writing about games in one form or another since 2012, and now manage GamesRadar+'s tabletop gaming and toy coverage. You'll find my grubby paws on everything from board game reviews to the latest Lego news.


