Why Fallout 4 begins before the bombs

Fallout 4's Sole Survivor lived a full life before the bombs fell, a distinction that sets them apart from most characters in the post-nuclear role playing series. A normal morning in a retro-futurist family home is a unique premise for a tutorial/character creation segment, but game director Todd Howard says it also helps players feel more kinship with the character.

"For the other people in the world, [the post-apocalypse] is all they know - it's normal to them," Howard told The Guardian. "But the player character is coming in with a sense of the world beforehand. That kind of emotion plays heavily in our story. Any time we can connect the character on screen with the player - any time you both feel the same way - that's great."

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.