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  1. Games
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Capcom producer interested in Onimusha resurrection

News
By Matt Bradford published 8 February 2011

Yoshinori Ono has some new ideas for the franchise, but is it too late?

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It's been over five years since an Onimusha game last saw light on a major system, but according to Capcom producer Yoshinori Ono, now may be the right time to resurrect the hack-and-slash franchise for the current console generation.

In an interview with IGN, Ono admitted that a new Onimusha game was well past due for the Xbox 360 and PS3, but that if it were to happen, Capcom would need to expand the franchise into new territory, stating, “I think it might be time to progress beyond the standard single-player adventure. There should be ways to expand upon what we've done while involving the community more. Perhaps implement some sort of multiplayer into a game like that.”

Although he's yet to approach Capcom about a new Onimusha, Ono revealed that he has many ideas for the franchise, saying, “When I feel good about them and I feel we can do something, I will most certainly take them in for approval with the higher-ups. It's something I'm very interested in doing."

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  • Samurai Miyamoto Musashi raises his sword to guard in key art for Onimusha: Way of the Sword, with enemies in a montage behind him - with the GamesRadar+ Big in 2026 "What we wanted to depict was the figure of a young, rough-edged Musashi": Onimusha: Way of the Sword's protagonist melds a historical figure with a cinematic legend
  • Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027

The first Onimusha game, Onimusha: Warlords, was released for PlayStation 2 back in 2001. Its success gave way to sequels and spin-offs for Xbox, PS2 and Game Boy Advance, ending with Onimusha: Dawn of Dreams for the PS2 in 2006. Is five years too long to be out of the game or can a fresh Onimusha offer something new to the genre?

[Source: IGN]

Feb 7, 2011

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TOPICS
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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

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