Call of Duty Warzone patch notes: Vanguard Royale gets some tweaks and the XM4 gets a nerf
Season 2 brings health tweaks for Vanguard Royale and a nerf to… neck damage
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The latest Call of Duty Warzone patch notes cover a mid-season update bringing some immediate bug fixes and balance changes ahead of Vanguard Royale adjustments planned for March 3.
The headlining balance update targets Black Ops Cold War's XM4: the "neck damage multiplier" for the gun has been reduced from 1.5 to 1.33, reducing the lethality of not-quite-headshots. If you're surprised to learn that Warzone has separate headshot and neck hitzones with their own distinct damage multipliers, which are apparently so impactful that they warrant granular balancing, you're in good company.
Vanguard Royale is due for some tweaks of its own. As of March 3, the base health of players is getting a boost from 100 to 150, bringing the total max health to 300 with max armor included. "We agree with the feedback that the Time-to-Kill (TTK) has crept beyond the sweet spot and hope that this adjustment will improve player experience and sentiment," developer Raven Software explained. In a similar vein, the cost of UAVs in Vanguard Royale is being increased from $6,000 to $9,000 to help balance the pacing of matches.
The short list of bug fixes includes another pass at collision issues allowing players to shoot through, look through, or otherwise exploit hitches in the environment of Caldera. There's also a fix which should prevent you from getting stuck when you go prone under "certain environmental elements such as stairs." The new Nebula V rounds got some bug fixes, too, so they shouldn't pierce riot shields or buff melee weapons anymore.
You can check the full patch notes on Raven's blog.
Warzone Ricochet anti cheat | Call of Duty Warzone tips | Warzone Red Doors | Warzone Error codes | Is Warzone down? | Warzone Patch notes | Warzone best guns | Warzone best SMGs | Warzone best sniper | Warzone best LMG | Warzone Secrets of the Pacific locations
Weekly digests, tales from the communities you love, and more

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.


