I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.
Latest articles by Ali Jones

By Iain Harris Published
News The trailer is "aspirational" and what the Baldur's Gate 3 studio wants "the game to look like"

By Ali Jones Published
Year in Review Year in Review 2025 | "We didn't launch with so so much of what we thought was required to make a hit"

By Anthony McGlynn Published
News Thankfully, Swen Vincke says the devs are now "excited about what [they're] making"

By Ali Jones Last updated
Interview Interview | "It's called Divinity because we're bringing everything together"

By Ali Jones Published
News "I'm not 100% sure if you're actually seeing speed-ups that much"

By Ali Jones Published
News Larian had a swift Reaction

By Ali Jones Published
Year in Review Year in Review 2025 | A game of two halves

By Anna Koselke Published
News "…even if it's painful for the developer"

By Ali Jones Published
News Team Cherry has been busy

By Ali Jones Published
News Do patronize me

By Ali Jones Published
News Exodus is looking better - and more BioWare - than ever

By Ali Jones Published
Gifts What do you get the Xbox fan who has everything?

By Ali Jones Published
Gifts From convenient accessories to portable consoles, look no further for some inspiration

By Ashley Bardhan Last updated
News "Oh man"

By Kaan Serin Last updated
News Cockle isn't worried about Ciri's actor taking over as the star of the RPG series

By Anna Koselke Published
News Schedule 1 might've looked more like Stardew Valley

By Ali Jones Published
News IO Interactive is "head down" as it prepares for First Light

By Kaan Serin Published
News "It speaks to the the sticking power of how that game is built," says Bethesda's studio director

By Kaan Serin Published
News "Todd Howard, the boss man, he's wanted to shadowdrop things for a long time"

By Kaan Serin Published
News Johan Pilestedt wants fans to "recognize the DNA" of what came before in the studio's next game

By Austin Wood Published
News Johan Pilestedt tips his hat to the Helldivers 2 community's definition

By George Young Published
News Rebel Wolves' Konrad Tomaszkiewicz is the coolest guy in the room

By Jordan Gerblick Published
News "Because we don't have so many people, people feel responsible for some parts of the game, and feel ownership of it. And I think that this is the most important thing"
Weekly digests, tales from the communities you love, and more

