The Anti-Awards 2009

During the process of becoming the capitalistic Godzilla of game publishing we know today, Activision inherited numerous titles it had no interest in owning. Whether it be Ghostbusters or Chronicles of Riddick, if it couldn’t be spun-off, annually sequelized or compatible with a plastic instrument, the folks behind Guitar Hero and Call of Duty wanted no part in it. Brutal Legend was axedin the shortsighted purging, in spite of the millions of dollars Activision had already invested in the project and considerable anticipation from people who actually buy games to actually play them.

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