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Available on: PS3, Xbox 360, 3DS, PC

Sonic Generations review

To be this good takes ages. 20 years, to be precise

Words: on October 31, 2011

In 1991, Sonic Team reportedly spent six months working on Green Hill zone alone, just to make sure the first levels of Sega's flagship game were perfect. I highly suspect the same is true of the Modern Sonic version of Green Hill in Sonic Generations. It is the perfect Sonic level. However, it's been widely available for free as a demo on XBLA and PSN for weeks now. Can the rest of the game really stand up to this barnstorming precedent? Well let's take a look…

Above: Here it is, folks - the 3D Sonic level you always wanted. Perfect? I'd say... yes

For once, Sonic Team seems to have listened to its fans. There are only two playable characters in the whole game – and they're both Sonic. Proper Sonic. No werehogs or stupid swords. No Big the Cat or E-102 Gamma – just the fastest feet and the sharpest spikes in gaming, doing what they do best: Running extremely fast and dealing spinny death to any fiendish robotic creation that stands in their way.

The time-bending plot is clearly just a vehicle to get 'classic' Sonic and 'modern' Sonic to star in the same game, so it's not like the story is likely to be hailed as a classic work of fiction. That said, it continues the tradition started by Sonic Colors of having cut-scenes that are worth watching, with funny scripting and new, knowing nods to past games which are fun to watch out for.

Above: Aww, look at the cheeky little chappy. Can we keep him? Huh? Huh? Can we?

I've got to say, though, classic Sonic steals every scene he's in – further proof if ever it were needed that some characters are just better when they don't speak. His character has a sweetness and strength, all told through body language and facial animations instead of the traditional awful dialogue.

I sincerely hope current head of Sonic Team Iizuka-san realises the strength of this character and reverses his decision not to make another game with him in. This is the Sonic we love.

Rate me, my friend

Sonic Generations is big on rankings. After each main level, you're graded on your finishing time and score, with an 'S' possible rank if you do it all reasonably well without dying once. But once the main acts are done (of which there are a total of 18), challenge missions open up, dotted around the hub world as gates. You have to complete a few of these to progress to the next area, but there are many more optional challenges.

Above: Once completed, ring the golden bell and collect the musical note to unlock new music

Each gate has two challenges (one for each Sonic), and each of these is graded like the main stages. Going through them to get an 'S' grade on each one is fiendishly addictive and takes a loooong time - I've just done it, about two weeks after receiving the game. The sheer volume of content on offer is amazing, but these missions are undeniably the 'filler' that would otherwise have seen you control a slower character. You still only play as Sonic, mind, despite the appearances of a few familiar faces. How refreshing it is to say that?

Some of the levels are so different in the challenge missions, they really are like traditional 'Act 2's. They even feature nods to classic moments that don't appear in the main levels, like the pinball bumpers of Spring Yard Zone, the elemental shields from Sonic 3 and even the old end-of-act cages full of animals. But, conversely, some of them are something-and-nothing, and a few even feel cheap and tacked-on.

Above: Some challenges are distinctly low-quality compared to the main game. Others (like this one with giant badniks) are brilliant. Less really would have been more


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Platforms:

PS3, Xbox 360, 3DS, PC

66 comments

  • Darkhawk - January 17, 2012 12:33 p.m.

    howlongtobeat.com has it pegged at 6 hours. Not sure if I'm willing to bite at such little content.
  • Jaces - November 4, 2011 3:21 p.m.

    BUT WHAT ABOUT THE CHAOs?!! THE CHAOs!!!! Last best sonic game was Adventures 2, end of story. Aside from that, great review and I'm stoked to get back into the Sonic universe, getting this for sure.
  • rongunz - November 3, 2011 5:42 a.m.

    to the reviewer, NOTHING touches Sonic 3 & Knuckles. NOTHING. Seeing Super AND Hyper Sonic (as well as Knuckles) was like seeing Super Saiyan 1 and 2 Goku from DBZ -- EPIC. Get Blue Spheres was THE GREATEST way to get emeralds and the elemental shields consisted of awesome. I don't recall Sonic 2 having ANY of those.
  • mothbanquet - November 5, 2011 3:08 a.m.

    Couldn't have said it better myself. Who can forget soaring through space itself in the final, secret Doomsday Zone, always a few rings away from plumetting to the planet below? Simply amazing stuff.
  • GamesRadarJustinTowell - November 11, 2011 6:19 a.m.

    S&K with Sonic 3 *used* to be the game I held up as being the greatest platform game ever made, and I agree that stage is awesome. But I feel time has been kinder to Sonic 2. Its zones are more memorable, it's still super-distilled, compared to Sonic 3 having the elemental shield powers etc... and the Sonic 2 special stage is SUPERIOR to Sonic 3's globe/orb challenge.
  • Dere - November 2, 2011 5:20 p.m.

    I stopped reading when the reviewer implied that Sonic 2 is the best Sonic game ever. Best Sonic game MY ASS. Sonic 3 & Knuckles is superior in EVERY possible aspect, and Sonic 2 the most overrated game in the series, as it doesn't have enough speed for a Sonic game. No, seriously. The only "speedy" Zones in it are EHZ, CPZ and CNZ. That means that only 3 out of its 11 Zones are speedy, with the rest of them being slow and boring as ****. People just can't see this because they're blinded by nostalgia. I loved Sonic 2 when I first played it as a kid, but I can't stand playing it anymore due to the aforementioned fact that most of its stages are dull and slow, and the fact that they take longer to complete than the fast ones makes them feel like they're longer. S3&K > Sonic 2
  • Fruitbat - November 2, 2011 7:57 a.m.

    I just polished off Sonic Colours 100%, and despite its annoyances it's been a blast. Here's hoping for a Sonic Colours 2. Speaking of which, how many of the Wisp powers are present in the Generations version of Planet Wisp? And do they have the magnificent accompanying riffs from the Wii game?
  • GamesRadarJustinTowell - November 2, 2011 3:25 p.m.

    You get the rocket as Modern Sonic and the spikes as Classic, if I remember correctly.
  • Vordhosbn - November 1, 2011 4:11 a.m.

    I would have been surprised if anyone else was chosen to do this review. Been looking forward to it, and the only thing I was hoping for in a new "classic style" game is plenty of challenges and rankings to perfect, filler or not, it's what keeps me putting a game back in the system rather than selling it on completion. Going by this review, it'll definitely be one of the 3 or 4 "awesome" games I get before next year, which means some other AAA title is going to have to be left for the bargain bin days. I just started playing Timesplitters again, so I guess MW3 can wait :P
  • heznave1 - November 1, 2011 4 a.m.

    Great review, Justin! Very thorough indeed.
  • psycho ninja 4 - November 1, 2011 2:03 a.m.

    I'm still debating piking this up but this looks like it actually might be worth it, and i've been waiting for that for years.
  • Phoenix_Gamma - October 31, 2011 6:10 p.m.

    Yea...I'm gonna take the opinion of someone who gave Sonic-the-Less-Inspired-Than-New-Mario-Wii a 9 with a shot of penicillin. I'll wait for this to hit the bargain bin.
  • Thequestion 121 - October 31, 2011 2:35 p.m.

    That was an excellent review :)
  • soranamineforever - October 31, 2011 12:36 p.m.

    I'm rather glad my pre-order didn't go to waste here; I almost talked myself into cancelling it and going with Uncharted. But honestly, 20 years of Sonic in one game is too awesome to resist, especially considering its actually playable. And yes, Do A Barrel Roll indeed.
  • 510BrotherPanda - October 31, 2011 11:59 a.m.

    I don't mean to sound like a cynic, but this review smells a lot like excretions taken from Towell's big blue Sonic suit... Also, Page 2's "movement stats" section read like a piece of Towell's race car game reviews...
  • XanderGC - October 31, 2011 11:58 a.m.

    Fantastic review. This might be a Sonic game worth picking up for me if it wasn't for the fact that when I played the newest demo I breezed through Classic Sonic with ease and I didn't die once, but Modern Sonic was way too unwieldy for my taste and I had far too many unexpected deaths. Oh Classic chubby Sonic how I miss thee.
  • taterboob - October 31, 2011 11:44 a.m.

    Holy crap! The best since Sonic 2? The game that caused me to abandon Nintendo in the 16-bit era? That's pretty high praise. Between the incredibly positive reviews and finally getting around to playing the awesome demo, I'm really hyped for this game. I'm actually kinda looking forward to it more than Uncharted 3 now. What's this? Me excited for a Sonic game? Did I time travel back to 1994?
  • Squander - October 31, 2011 11:25 a.m.

    awesome review, Justin!!! how about trophies and achievements - are they motivating?
  • GamesRadarJustinTowell - October 31, 2011 12:06 p.m.

    The trophy list is pretty standard, rewarding you for bringing colour back to each area etc. But there are about four hidden ones that I didn't find. However, while there is a trophy for getting S grades on all the main levels, there doesn't appear to be any reward whatsoever for S-grading the whole game. I even drew a little map to make sure I had S-graded all 90 gates. Sure enough, I counted 90, but nothing happened. I was hoping for another megaton unlockable like the Green Hill Zone at the end of Sonic Adventure 2. But then... I suppose *everything* is as fan-pleasing as that single level was, so I don't know what else I could have really expected! Aside from Sonic X-Treme. I know it was never going to happen, but I still hoped, just in case :)
  • Squander - October 31, 2011 3:39 p.m.

    wow, thanks Justin for your prompt answer!! mate, u spent quite some time with that game - everything S-graded: amazing :o no reward for that sucks big time. Another megaton...hmm I just imagine playing as modern Sonic the "Green Hill Zone" with a badass version of that trashy "Sonic Boom"-Song (Sonic CD) :) http://www.youtube.com/watch?v=Ugrbwst7foI awesome <3 However, as long as no one platined that game there is still hope :) Waiting for my special edition that I ordered at Amazon Germany! Hell yes!

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Great
YOU'LL LOVE
  • Best Sonic game since Sonic 2
  • Frequently spectacular and thrilling
  • A speed-runner's dream
YOU'LL HATE
  • Low-speed 3D control is still bad
  • Filler mission quality varies massively
  • Classic Sonic won't be returning (sniff)
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More Info

Expected release date: US
November 1, 2011 (PS3)
November 1, 2011 (Xbox 360)
November 1, 2011 (3DS)
November 1, 2011 (PC)
Available Platforms: PS3, Xbox 360, 3DS, PC
Franchise: Sonic the Hedgehog
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