Did you ever have that friend who showed up to school one day wearing a gold medallion, studded leather jacket, and a cap spun around in a desperate and misguided attempt at social reinvention? A true pal would’ve taken that friend aside and explained to him that true “cool” is in the way you are, not in the way you appear.
We kind of feel like giving Sega the same intervention regarding Full Auto 2: Battlelines on the PSP. What was pulled of with limited success on the PS3 feels incredibly forced and shallow when ported onto Sony’s portable, even with several new vehicles, weapons, and tracks. On the surface, the game desperately wants to meet the perceived needs of every gamer simply by adding weaponry and explosions to the Burnout formula - but what results is all sound and fury signifying nada.









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