The vegetation A-Team of Plants vs. Zombies: Garden Warfare
Defending your precious brain with foliage

Plant power
You can think of PvZ: Garden Warfare as a botanical horde mode, with third-person run-'n'-gun action against a relentless army of the undead. In place of your stereotypical super-soldier, you'll be mowing down zombies as the adorable backyard plant life that we grew to love in the original Plants vs. Zombies. We got to watch a live gameplay demo of Garden Warfare at E3 2013, getting to know the four playable plant types in the process.
First up is the Peashooter, the reliable green gunner that first defended our backyards. He acts as the basic frontline role, roaming through a stage as it fills with incoming zombies, then blasting them with a barrage of vegetable firepower. But the differences between plants isn't just their ammo--they each possess a set of activated abilities, like deployable items and a rooted mode. When the Peashooter takes root, he temporarily transforms into the Gatling Pea, upping his firing rate significantly. When the zombie swarm gets too overwhelming, he can chuck a Chili Bean, which attracts zombies before detonating just like the Left 4 Dead pipe bomb.
Support players will flock to the Sunflower, the cheery healer that keeps the four-plant team looking their greenest. Utilizing the solar power she's been soaking up, the Sunflower zaps incoming enemies with beams of light; rooting lets her vaporize the undead with an impressive sunbeam laser. She can also deploy Marigolds, turrets that double as AOE healing hotspots.
The Cactus and Chomper offer two methods of high damage output. The Cactus acts as the long-range sniper, able to drop a Wall-nut barricade or a trail of devastating Potato Mines. Purple, piranha-toothed Chompers are the melee DPS of the bunch, swallowing zombies whole, slowing their advance with purple goop, or deploying the fist-fighting Bonk Choy that'll debut in Plants vs. Zombies 2.
Garden Warfare looks like a blast to play, and it's visually impressive to boot. Check out the following slides for additional images and more information.

The Frostbite 3 engine produces some stunning visuals, with excellent lighting and particle effects.

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them.
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!




