The Last of Us' infected origins revealed in dev video

They're not zombies.

That's point No. 1 in the developer documentary video above, which shows how Naughty Dog set about making The Last of Us' infected into uniquely terrifying foes. We're totally going to call them zombies--c'mon, they're still contagious, vicious, mindless ex-people--but their idiosyncratic behavior and appearance do a lot to set them apart.

You can try not to breathe in any spores, or let your friends get killed by bandits, when The Last of Us releases for PlayStation 3 on June 14.


Naughty Dog

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  • metalgatesolid - March 1, 2013 12:51 p.m.

    Wow... This game will be terrifying...
  • winner2 - March 1, 2013 4:30 a.m.

    Those are some diabolical mushrooms
  • ObliqueZombie - February 28, 2013 7:46 p.m.

    The more I see of this, the more impressed I am. The sound design could rival that of Halo 4--even surpass it.
  • GR_RyanTaljonick - February 28, 2013 7:06 p.m.

    Welp, they make that awful noise that the creepy chick from The Grudge makes. Which means I will scream like a child the entire time.
  • GamesRadarCollanderCooper - February 28, 2013 4:39 p.m.

    This is what happens in Obama's America
  • BladedFalcon - February 28, 2013 3:51 p.m.

    Those things really are disgustingly creepy, and I do like that they behave a bit more differently in regards of being blind and reacting to sound. Still, I kinda wish they did even more to distinguish themselves, but then, you'd risk having your game feel too weird or outlandish, I suppose, and they do seem to want to keep it more towards the "realistic" side of things.
  • alex-roy-bristol - March 1, 2013 5:09 a.m.

    Yeah', they sure are disgusting eh'?? But, still, I kind of agree with you on the "making them even more horrific" thing... However, if they still retained most of the "human"ness of them, than maybe it'll be more emotional and/or disturbing to gun them down, and maybe even some moral shit thrown in there, just for extra fun at/towards the end! :D Also, this isn't Silent Hill, nor The Thing, so those designs juuuusst miight not fit and work with this game world, even though we may wish so a little bit from time to time... :P Still looks freaking GREAT though!! :D
  • BladedFalcon - March 1, 2013 10:44 a.m.

    Yeah, agreed on the silent hill or the thing point. Which is why I understand why they have kept them this way, even if I would have liked them to go even further with the idea of fungus infected humans. Mainly because it's such a cool idea that hasn't really been explored before.

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