Itagaki apologizes for ridiculous difficulty, says Devil's Third will be less frustrating

Tomonobu Itagaki, the developer behind some of the most difficult console games on Earth, wants you to know he’s sorry for all those times he kicked your ass. In an interview in the new issue of Edge Magazine (issue 218, on newsstands now), the creator of Dead or Alive and the newer Ninja Gaiden games acknowledged that some of his past work has been “too difficult,” and – more relevantly – that his 2012-bound shooter, Devil’s Third, won’t be as frustrating.

"For Devil's Third, there's absolutely nothing to worry about,” Itagaki told Edge. “We've got support from THQ's testing team, and we're going to work really closely with those guys to balance out the game. It's going to be the best game ever."

Love for his current project aside, Itagaki shouldered blame for the final boss in Dead or Alive 4 (“[It] was definitely too difficult. … I'm the one who did that, and I'm sorry.”) and the difficulty in Ninja Gaiden II (“We ran out of time for balancing. That was a tragedy. Really.”), but stopped short of actually apologizing for the first Ninja Gaiden.

“It was absolutely intentional that it be that difficult,” Itagaki said. “That game was a revival version of a classic game for old-school gamers, so I wanted to make the hardcore happy.”

Source: CVG

Aug 3, 2010


  • 2cute2Bcruel - September 29, 2010 5:56 a.m.

    It's nice of him to apologize, but I feel it's a bit unnecessary. Most modern games are so easy now, it's rare to need to excel at one. An easy game isn't a bad game if it has replay value. Devil's Third looks cool.
  • Sleepingdragon - August 4, 2010 2:02 p.m.

    Oh nooo! Molyneux has totally started a "My old games were rubbish" phase in developers :O reCAPTCHA: authors thought (glad to know they think im thinking)
  • pin316 - August 4, 2010 11:44 a.m.

    i hope he doesn't reduce the difficulty too much - NG2 might have been ridiculous at times, but i don't think it was too far off...just a little bit of balancing was required for some of the smaller enemies is all. I thought the medium-size and boss battles were brilliant, and beating them was one of the best challenges this generation imo. ideally, keep that level of difficulty but just balance the small, regular bad guys so they're not too cheap - i really want another genuinely challenging game this gen.
  • TDUBBS - August 4, 2010 1:12 a.m.

    There'll still be tits in it though, right?
  • JakeyBaby - August 3, 2010 10:32 p.m.

    @the screenshot - Chicks dig scars :P
  • Tygerclaws - August 3, 2010 10:08 p.m.

    I truly hope that screenshot is from a PS2 game. I really, truly do...
  • RebornKusabi - August 3, 2010 9:29 p.m.

    I don't mind a well-made game (like Demon's Souls) that is also punishing to those who choose not to learn the game, be cautious and don't run around like Cooking Mama when she doesn't get her coke... but honestly, as someone who not only owns all three versions of Ninja Gaiden 1 (Original, Black and Sigma) but also had a finished file of Master Ninja on Ninja Gaiden Black at one point which is apparently something "rare" to do. Ninja Gaiden 2 and it's difficulty were fucking bullshit and he knew it.
  • Garlador - August 3, 2010 9:23 p.m.

    Seeing as how I've been playing Ninja Gaiden and getting my butt handed to me, this makes the painful sting of dying over and over somewhat less annoying. Somewhat. Still sucks to get filleted by endless comboing ninjas.
  • garnsr - August 3, 2010 8:59 p.m.

    Does anyone else think this sounds like Peter Molyneux's recent comments about his past games?
  • Cyberninja - August 3, 2010 8:30 p.m.

    thats good maybe as long as the is still enjoyable difficult then it will be ok
  • CH3BURASHKA - August 3, 2010 8:09 p.m.

    Itagaki is capable of humility?!
  • SUCKxITxEZ - August 3, 2010 8:09 p.m.

    hope they dont tone it down too much. one of my favorite things about the ninja gaiden series is the feeling of accomplishment you get when you beat one of the gnarly bosses
  • Blastotron - August 3, 2010 7:49 p.m.

    "Best game ever"? Sweet.

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