Gamescom Goldeneye: 007 Reloaded trailer shows new Mi6 mode

Goldeneye: 007 Reloaded is a remake of the Wii remake of the classic N64 Goldeneye, retrofitted with a newer, younger Daniel Craig version of Mr. Bond. The new trailer highlights a few of his new moves as well as the Mi6 mode being added to the game, which is a single-player mode that takes place outside of the central story mode.

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011