Four minutes of Titanfall in action in new trailer

Titanfall is another competitive first-person shooter from the Call of Duty veterans at Respawn Entertainment, true, but you have to see it in action to appreciate the difference.

Luckily for you, the video below which debuted at Microsoft's Gamescom 2013 press conference today is now available on its own so you can digest the stomach-droppingly agile combat at your own pace.

That's a full look at one of Titanfall's multiplayer campaign missions; it has a set narrative with recurring characters, but it's also an example of "Attrition Mode" on the "Angel City" map.

If Respawn's unique approach to storytelling in multiplayer wasn't enough to get you excited, the trailer also affords our best look at the Titans in action yet. Check out how the player doesn't just climb into the Titan at about 2:40 in--the mech reaches out and pops its pilot into its own cockpit. Cool beans.

Titanfall is coming exclusively to Xbox One and PC in spring of 2014.


  • Talvari - August 21, 2013 10:43 a.m.

    Reminded of CoD. Hoping they'll give this wall running stuff smoother animations and like..make it look like the hands are doing something. A lot of it just looks awkward and stuttery right now. Not really impressive for next gen >.>
  • hoofhearted4 - August 21, 2013 7:52 a.m.

    im looking forward to this on PC. an FPS i think i could get into.
  • StrayGator - August 21, 2013 1:23 a.m.

    1. next-grn consoles are the most powerful thing to thing in recorded history. 2. here, have some 720p capture.
  • GOD - August 20, 2013 8:06 p.m.

    Since this is multiplayer only I'd really like to see some actual gameplay... no more of this best case scenario god mode. That doesn't show me how the game plays for me, that shows me how it'll play for that one guy that no one wants to play against because he's unkillable. I just can't get a feel for the game's real pacing because the only thing shown is always this scripted path to tons of kills and a swift victory.
  • theguyinthecloset - August 20, 2013 7:21 p.m.

    I'm still not sure how telling a story works in there with multiplayer. Did the other team get the same intro? (it's a safe assumption that it did) the fact that we saw a victory, does it mean the other team failed the mission? does it mean they failed like when you die in a single player game or does the story continue with that failure?
  • hoofhearted4 - August 21, 2013 7:47 a.m.

    probably similar to what Brink Did.
  • ObliqueZombie - August 20, 2013 5:56 p.m.

    Definitely looking forward to this.

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