Finally, a game that takes bananas seriously. For far too long, bananas have played second fiddle to other videogame items and power-ups. Valued for their slippery peels and perceived comic effect, bananas in games usually appear in their peeled form and are often recklessly tossed to the ground with little regard for their valuable nutrients. There, the banana peel sits, alone and empty, waiting for some unlucky passerby to slip and fall.
Enter Dream Club Zero, a Japanese hostess-themed dating sim from D3 Publisher. Now, this is a game that knows how to properly utilize a banana. The game will let you interact with hostess girls at a gentlemen’s club, allowing you to take them out on dates for various activities.
The latest interactive escapade in Dream Club Zero revealed by Famitsu, the ‘kuchi-an’ mini-game, which can be roughly translated as ‘mouth-gurrrrrgle.’ When playing ‘kuchi-an,’ you are challenged with the task of making sure that none of the banana’s valuable nutrients go to waste.
It’s clear that the development team behind Dream Club Zero have a deep understanding and respect for the golden fruit. The valuable cash crop is both nutritious and delicious. So it’s nice to see someone actually eating one in a videogame instead of just tossing them to the ground in order to cause someone’s car to spin-out.
Above: Bananas are good for you. They have lots of potassium. You should eat one today
Above: Also, there’s a mechanical bull riding minigame
Dream Club Zero is a prequel to the Dream Club series. We’re not intimately familiar with the series or the hostesses who maintain the game’s gentlemen’s club. But we imagine that the upcoming title will allow the game’s creators to really flesh out Dream Club’s rich and vibrant characters with some much needed exposition. Dream Club Zero is scheduled to release on December 30 in Japan.
Oct 5, 2010