Double Fine's 'Trenched' double-timing it to XBLA on June 22

Look sharp, maggots. Double Fine's cigar-chomping, whiskey-guzzling, flag-waving, testosterone-fueled tower defense mech game, Trenched (the first in the CigWhisFlaTestTowDefMech genre, we believe), is preparing to chew ass on the Xbox Live Arcade on June 22.

Scared? You should be, Sally boy. Find out what you'll be signing up for in this newly released cinematic:

Dripping with old fashioned wartime bravado, Trenched is billed as a hybrid “tower defense shooter” that tasks players with strapping into a heavily armed "mobile trench” and defending the world from the nefarious Vladamir Farmsworth and his mechanical army of brain-scrambling Monovisions. If it sounds a touch absurd, remember this is a game created by Double Fine; the same mad geniuses behind 2005's trippy cult-hit Psychonauts, and a more recent slate of downloadable games featuring underaged monster-hunters (Costume Quest) and puzzle-solving Russian Dolls (Stacked). Double Fine is also working on a new Sesame Street game for the Kinect, but we're pretty sure that'll be borderline crazy as a PG way, of course.

Trenched is being published by Microsoft, so don't hold out for a PSN version. It will be available on XBLA for 1,200 Microsoft Points ($15). Candy asses, limp dicks, wimps and wusses need not apply.

May 26, 2011 


Trenched hands-on preview – three things you think you know that are completely wrong [VIDEO] 
Gird your loins, soldier! There's a war going on and you need the best intel you can get. And also whiskey and cigars.

Tim Schafer's new game is extremely manly, aims to make mech combat not totally suck 
Seriously, manly, he says so himself

Tim Schafer’s Sesame Street game already showing tremendous signs of progress 
WATCH: Proof-of-concept demo footage shows a hand-manipulated puppet rendered in real-time before your very eyes!


  • RedOutlive10 - May 27, 2011 2:30 a.m.

    Hope it does well. It's sad how Psychonauts was an awesome game yet it didn't sell well, yet sooner or later people will complain how unoriginal games are, taking the safe route and just copying the status quo features with the results of run-of-the-mill titles, whine about Call of Duty becoming like Madden and whatever else.
  • SadFace - May 26, 2011 10:55 p.m.

    Double Fine is making it really tough to not have XBLA.
  • lemur - May 26, 2011 7:38 p.m.

    another good game for the XBLA marketplace.

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