Call of Duty: Modern Warfare 2

Does the PC version stand up to the mighty consoles without dedicated servers?

Words: George Walter on December 2, 2009

Five minutes in and I find myself in a scenario unusual for Modern Warfare - no-one is shooting at me.

Having been parachuted into the middle of a warzone in the badlands of Afghanistan, an airstrike has just levelled part of the suburb meters in front of our position. It was close. So close it almost killed our team. As we progress through the deserted streets debris and glowing ash fleck the hot air and it's deadly silent. Too silent. That kind of silence when you know something louder than God is brewing. The tension builds.

Watch the first part of this tense sequence for yourself below



Then it happens, just like I can only imagine it happens for real in the disorienting chaos of urban combat. The crack of sniper fire comes from nowhere. Should we fire? Then an RPG soars out of a building and slams into the ground just in front of our vehicle. The rest is inevitable.

The game sits me (or rather Joseph Allen) at a gun turret on the roof of an armoured vehicle and I fire at anything that moves. This isn't precise marksmanship - I'm just shooting blindly into the space in front of me. Am I hitting things? Probably - there’s blood everywhere. Are they enemies? Not sure. Do I care? No, because I've just got to get out of this Afghan slum alive, whatever the consequences. Strangely, I find myself smiling.

It's worth dropping in a film reference here as it helps to explain that strange, inexplicable enjoyment that can be had from being involved in a near-death situation. It's the opening quote from The Hurt Locker, a recent US film about a bomb disposal team in the Iraq war; "War is a drug".

I'm frequently reminded of this during the course of the game - also because the film revolves around a series of highly suspenseful missions interspersed by staggering set-pieces. Which is kind of Modern Warfare's bag. That's not to say this sequel is as close to reality as The Hurt Locker. Far from it - it's pure fantasy.


Above: A later mission at a boneyard airfield where it goes *insane*

Modern Warfare 2's 'story' is just one of a trilogy of game options alongside Spec Ops and Multiplayer (more later). Compared to the original, it's even more far-fetched to the point of being downright preposterous. Not just in the sense that it deals with an apocalyptic vision of the US mainland under siege but also in the twists and turns that afflict the fate of its cast.

The reasoning for this may be to deal with decreasing attention-spans of today's gamers, but also because it gives Infinity Ward free reign to explore a whole host of locations, environments and combat styles. Whatever, it's never boring - but occasionally confusing.


Above: Fighting in middle-class American suburbs

If I'm totally honest, I can't remember some of the key plot points due to their contrived nature - and I completed the game just two days prior to writing the review. The central premise is simple enough though: Russia has invaded America and you schizophrenically flit through a series of characters in the elite ‘141’ special forces as Gary ‘Roach’ Sanderson and the US Rangers, in an effort to end the war and get to the bottom of why it happened. And of course, it's personal.

Fundamentally, the game controls identically to the original, which can only be seen as a good thing - except in one area (which I'll come back to) and weapons are as weighty and powerful as ever. The emphasis shifts between all-out dogged infantry warfare (as the US Rangers) and more covert special-ops infiltration and wet work (as 141).

Visually, the improvements are kind of minimal, most noticeably an increased level of destructibility to the environments. In most cases this means objects in your line of fire are blown to bits, but also that you can shoot the caged chickens in South American market place.


Above: In key areas smoke shields can be penetrated with a new thermal-imaging scope

In addition, more things obscure your vision - like a revamped visor blood splatter indicating you've taken a hit and impressive swirling smoke, mist and snow effects requiring you to switch to the new thermal imaging scope or night vision goggles. We might be doing IW a disservice here, but in fairness you’re so focused down the middle of your sights for 85% of the game, only a bystander would spot some of the more understated visual polish.

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11 Comments
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  • TURbo

    TURbo  - 1 year, 11 months ago  - Report

    Pro PC bias score! This game should get like 7.
  • Anduin1

    Anduin1  - 2 years, 1 month ago  - Report

    once again, too afraid to give it the score it actually deserves rather than what it actually got. Single player is a 7 at best, its fluff, nothing modern about it besides the modern setting. The multiplayer is trash, this is what console players are used to so they really can't complain but there are literally dozens of other games that are money well spent compared to this. TF2, Counter Strike, Modern Warfare 1 (way better) all are better shooters right now. The ratings this game received are just hyped up, look at the core gameplay and its really not that spectacular or groundbreaking.
  • speno93

    speno93  - 2 years, 2 months ago  - Report

    i understand that people are upset about the lack of dedicated severs but jeez! Some people are deliberately writing incredibly hateful things about this game.
    I do have the game on PC and ,whilst yes the lack of dedicated serves does annoy me slightly when it lags, this is only occasional and any major problems usually arises becasue of my steam connection itself, which has been a little shaky for some reason.

    I understand the 9 score from GR perfectly, but for those who whinethat it should have gotten a 6 or that crap,you are overeacting and I have a strong hunch that some of you are just trolling for the sake of it.

    I hear that IW are planning on fixing the problem and when they do i hope you all buy the game and have fun with it. a question to GR, if the dedicated servers are instated, will you give it a 10?
  • Dakia

    Dakia  - 2 years, 2 months ago  - Report

    9?

    I understand that the SP was great and that it improves on MW in terms of new features, but I just don't understand how a game can possibly get a 9 when the major core component is horrenously broken?

    I've played it, the lag is terrible even when you have a decent connection in the game. you even recommend NOT getting the PC version over the console version.

    I'm sorry, I'm just baffled. The state of this game and its major component deserves nothing more than an 8 even if it was executed to perfercion, which it is most certainly not.
  • Cwf2008

    Cwf2008  - 2 years, 2 months ago  - Report

    Suck it PC no dedicated servers
  • Octaviux

    Octaviux  - 2 years, 2 months ago  - Report

    The Airport map is a straight rip off of a good old Counter-Strike map. Firing a gun from an AC-130 has been done before: Desert Combat Mod for Battlefield 1942. $10 price jump for no reason but ego is unacceptable and justifies not buying this game alone for PC. The PC has many great shooters, missing out on this one is no big deal, especially with BF:BC2 coming soon.
  • FriendlyFire

    FriendlyFire  - 2 years, 2 months ago  - Report

    Well I guess that made Insomniac, Gearbox and Ubisoft very happy; -1 Activision.

    Sorry, but paying more for less is not my definition of a good product. I may not be a big multiplayer fan, but seeing this blatant shot at the PC gaming crowd disgusts me. You should've given the game a 7 honestly, just for that.
  • Sebastian16

    Sebastian16  - 2 years, 2 months ago  - Report

    "superior console versions"......
  • Pocotron

    Pocotron  - 2 years, 2 months ago  - Report

    Is the No Russian level really that controversial compared to everything games like GTA have been doing?

    I mean in GTA IV you play a real (almost) Russian through the entire game...
    not to mention "hot coffee" eh?
  • Schmegeggi

    Schmegeggi  - 2 years, 2 months ago  - Report

    I don't care how high this game scores in reviews, it looks like more of the same BS and Infinity Ward is piling no dedicated servers, no quick save and $10 extra dollars to the price. No sale. Valve and Ubisoft will get my money instead.
  • bamb0o-stick

    bamb0o-stick  - 2 years, 2 months ago  - Report

    I will consider picking this up for PC once there's a price drop. Hopefully IW will work out the issues with the PC version (though I doubt that). Glad to hear its still got such a decent score.
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