Bethesda readies Skyrim patch and Creation Kit

Bethesda's just released patch notes for Skyrim's upcoming Version 1.4 update. Will the new code remove all of the game's charming idiosyncrasies, or will you still be able to put the Dragonborning and Empire-saving on hold for a bit of buckets-on-heads frivolity? Read on for the full list of changes.

In addition to the fixes detailed below, the PC version of Skyrim is also set to receive Creation Kit and Steam Workshop support before the end of the month. While Skyrim's most dedicated bronies and Macho Men have already got their start remaking the game in their own image, the rest of you may as well wait a week or two for the new tools. They'll be available shortly after the 1.4 update, whose changes are as follows:


  • Skyrim launcher support for Steam Workshop (PC)


  • General optimizations for memory and performance
  • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
  • Improved compiler optimization settings (PC)
  • Long term play optimizations for memory and performance (PS3)
  • Memory optimizations related to scripting
  • Fixed crashes related to pathing and AI
  • Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
  • Fixed rare crash with loading saved games
  • Fixed issue with accented characters not displaying properly at the end of a line
  • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
  • Fixed issue where dragon priest masks would not render correctly
  • Fixed issue where quests would incorrectly progress after reloading a save
  • Fixed issues with placing and removing books from bookshelves in the player’s home
  • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
  • Fixed issue where the player house in Windhelm would not clean up properly
  • Fixed crash related to giant attacks and absorb spells
  • Fixed issue with ash piles not cleaning up properly
  • Fixed occasional issue where overwriting an existing save would fail
  • Fixed memory crash with container menu
  • Fixed infinite loop with bookshelves
  • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
  • Fixed issue where transforming back to human from werewolf would occasionally not fail
  • Bows and daggers will display properly when placed on weapon racks


  • The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
  • In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
  • Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
  • Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
  • Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
  • In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
  • In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
  • Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
  • In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
  • “The White Phial” will now start properly if player already has a briar heart in their inventory
  • Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
  • Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
  • In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
  • In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
  • “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
  • Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
  • “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
  • Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
  • In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
  • Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
  • Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
  • “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
  • Fixed rare issue where “Dampened Spirits” would not start properly
  • Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
  • Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
  • Fixed numerous issues with “Blood on the Ice” not triggering properly
  • In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
  • In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
  • Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
  • Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.


  • xavion28 - March 18, 2012 12:14 p.m.

    how am i to divorce Aela
  • xavion28 - March 13, 2012 5:54 p.m.

    Why dont they put all of these great creation stuff on ps3. we cant even mod so atleast give us some type of downloadable for the playstation store to put on our games.(for free)
  • xavion28 - March 7, 2012 4:45 p.m.

    Can Aela have babies, because i have hung around. I have even taken her to missions, yet she still don't wanna have babies. She hasn,t even told me she wants kids. So can she have babies or not?
  • ABACADA6494 - January 23, 2012 7:30 p.m.

    i checked their website and this is one thing i found interesting in the patch notes - Optimized bookshelf script in player-owned houses that would occasionally cause active scripts to lag and also cause an increase to saved games filesize (PS3) does this mean that the entire PS3 screw up was caused by frickin' bookshelves?!
  • inkyspot - January 20, 2012 5:21 a.m.

    So when will a console patch come? I mean for both PS3 and Xbox, because they both are glitchy.
  • Avenged.Sevenfold=God - January 19, 2012 10:12 p.m.

    well damn the only one i needed is not on here!! The daedric quest "Taste of Death" the game freezes whenever i enter the cave. and its the last daedric artifact i need for the acheivemnent!! why Bethesda why!!
  • Dman3981 - January 19, 2012 8:54 p.m.

    Good I am also experiencing three of these bugs but the ones that get me the most are the ones affecting my houses. Sure it doesn't stop me from completing quests but I am one of those people that like making each customizable place perfect.
  • garnsr - January 19, 2012 7:27 p.m.

    I see fixes for all the Daedric quests I already finished, but not for Sanguine's Rose, which won't let me progress. Hopefully it'll clear up the problem of the PS3 locking up while trying to load up the start screen, with no way to tell if it's trying or not except for the HDD light flickering or not. Otherwise I haven't had too much trouble in 110 hours.
  • kit07 - January 19, 2012 6:15 p.m.

    "Long term play optimizations for memory and performance (PS3)" I take it this is the big bug that slows everything down for PS3 owners? if that's the case then I will be picking up Skyrim in the near future...after Im done with Mass Effect 2.
  • UltimateZeldaFanboy - January 19, 2012 5:58 p.m.

    I'm so happy that they're fixing the Jagged Crown/Season Unending bug, if the game wasn't so massive it would have killed the entire thing for me.
  • Caenlen25 - January 19, 2012 5:55 p.m.

    Looks like I will pick this up when patch 1.4 is released then for PC. Been waiting for the biggest of the kinks to be worked out :) Also, GamesRadarCheryll is superhot
  • Hydrohs - January 19, 2012 5:39 p.m.

    Glad to see they're fixing the multitude of issues with the Blood on the Ice quest and Hjerim. If only this had come before I had to work around all those... xD
  • GamesRadarCheryll - January 19, 2012 5:04 p.m.

    Re: Quest Fixes YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY! (From someone who has three of those bugs in her current game.)

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