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  • austin-tonning - February 23, 2015 9:10 p.m.

    The robots in the Amazing Spider-man aren't random enemies. They're Spider-Slayers and are created by a big bad guy in the comics.
  • asdfmite99 - October 26, 2014 4:43 p.m.

    Heres an enemy i'm very fucking tired of killing ; The Juggernaut/The guy wearing a full suit of body armor . These guys are honestly cool in my opinion , but can be a pain when there are other variants of enemies that can screw you over one way or another . For example , Payday 2 . Tasers . Bulldozer with an Lmg . A recipie for butt-fuck stew. Lean , healthy, and 100% lube free !
  • nick-poremskis - May 13, 2014 4:26 a.m.

    I got to Orcs and... do you even know ANYTHING about the Warhammer 40,000 universe? The representation of Orks in Warhammer 40k: Space Marine was pretty spot on. If you are going to have a problem with a developer including something in their game, which is based on source material from somewhere else, at least have the forethought to look into the pre-existing source material before having a complain about it, hey? Granted, it could have been a story about the Tyranids, or Eldar... but then you would have been complaining about big bugs, or elves, wouldn't you?!
  • yonderTheGreat - July 20, 2014 11:08 a.m.

    I think you completely missed the point. The point is... it's STILL ORCS. I killed lots of zombies in The Walking Dead and they were completely realistic and authentic to the "source material". Doesn't mean I'm not still killing zombies.
  • nick-poremskis - July 20, 2014 10:34 p.m.

    No, I didn't miss the point... I think you missed my point, although you touch on it, in mentioning The Walking Dead. The point I was getting at was that the games devs were staying true to their source material. Even if they hadn't gone the route of Orks, the writer of this article would have merely complained about killing big bugs or elves. There is very little option when it comes to a game developed out of already created source material. The same applies to The Walking Dead. The point would have been a valid one had the game being mentioned had been an original IP, where the devs had the ability to think up anything they liked. But when it comes to something based on already existing canon... you have to go with the, already existing... canon. The point I was making was that it is stupid to complain about 'still killing x enemy mob" when x enemy mob is part of the key lore to said games source material... save the "Not x enemy mob, AGAIN!" complaints for original IPs, that have their own new and fresh lore. It really is stupid to complain about something that is well established in a games universe, long before the game was created. I would say the same thing about complaints to do with "killing zombies in The Walking Dead" as well... ah... hello... that's pretty key to The Walking Dead... we all know that... picking up the game, expecting something NOT zombie related and then going "You know, I would have liked it better if it wasn't zombies" is just... stupid... the player KNOWS it is going to be about zombies before they even consider buying the title... Do you see what I am getting at here?
  • muffclassic - March 14, 2014 7:01 p.m.

    I am so sick and tied of killing nazis I will not play a game if I think nazis are involvedat all I mean I've killed more nazis than nazis killed Jews. I'm fucking done with it.
  • yonderTheGreat - July 20, 2014 11:08 a.m.

    Keepin it classy, as always.
  • RedHarlow - March 14, 2014 11:22 a.m.

    Come on now, Warhammer 40k pretty much invented the modern huge space marine in oversized armor. Without 40K there wouldn't have been Starcraft, or Gears of War, or Halo.
  • DrillurSimpson - March 14, 2014 2:37 p.m.

    Can I call you retarded? Is that allowed on the internet? You're retarded.
  • yonderTheGreat - July 20, 2014 11:08 a.m.

    No only can you, but you SHOULD.
  • pillowcaselaw - September 8, 2013 12:30 p.m.

    Complaining about orks in a Warhammer game is like complaining about goombas in a Mario game. They're one of the core races from a franchise that's been around longer than many of your commenters have been alive (the first Warhammer game was released in 1983, people). And the dig about "Space Marine" being an obvious title? That's one of the core factions in Warhammer 40K. I'm not even a Warhammer player, and I know this. Take a few seconds to look at a game's franchise before you complain about a 30-year-old game franchise.
  • Rub3z - August 29, 2013 10:55 p.m.

    Giant insects in huge swarms are one type of enemy that the EDF games have proven are endlessly enjoyable to kill on a constant basis, and combine elements of a lot of the above enemies mentioned: The thrill of blasting away organic matter, The mindlessness of zombie hordes, The moral neutrality of killing robots, The ugliness of orcs. And then, the game introduces robot versions of the bastards, which ostensibly makes them even better for some reason! Because then they explode upon death! Yay! Also, it bears mentioning that Vanquish did robot enemies right with combinations of humanoid, giant humanoid, and wildly imaginative non-humanoid variants, all of which were communists. As if you couldn't feel any less morally justified in blowing up robots, now you find out that they're COMMIES! RUSSIAN ROBOTS WITH RUSSIAN NAMES! BLOW 'EM AWAY! WOOOOOOOO!!!
  • anthony-amore - August 29, 2013 7:09 p.m.

    Alot of the complaints on here seem nitpicky. Most games with rpg elements make the protagonist overpowered as the game progresses. Or maybe I just enjoy being an overpowered Godman squishing spiders with a dirty look. Meh. I'm going home, gonna play ES: Oblivion...
  • anthony-amore - August 29, 2013 7:03 p.m.

    I know a lot.of people hated suckerpunch, but I'd love a game like that, where you fight all sorts of genres of enemies. Dragons, steampunk Nazis, samurai robots, aliens, zombies, pygmy gunships, lazersharks, whatever else you could possible think of. Openworld Japanese rpg, whatever, it's all good. Basically, I'm hoping for this from deep silver on saints row 6. Repetitive enemies doesn't bother me half as much as repetitive.protagonists.
  • chavbuster1 - August 29, 2013 5:39 a.m.

    Dragons in Skyrim. Were so cool initially, but then you just become so powerful you swat them like flies.
  • Vonter - August 28, 2013 11:17 a.m.

    Tired of human, bipedal, enemies. Give more quadruped, flying, or transformable mechs, I wonder if next gen would be capable of tentacle enemies. (Don't give me that look, it's an effective and maybe cheap way of defense and incapacitate)
  • Rhymenocerous - August 28, 2013 8:25 a.m.

    I'd add armoured guys who can take ridiculous amounts of damage. Just because you're fat and wearing a mask, doesn't mean a grenade will only make you stumble slightly. Offenders: Max Payne 3, Uncharted 2 (to name but a few).
  • mattiasheden - August 29, 2013 1:56 a.m.

    i totaly agree, big and heavely armord does not save you from massive internal brain damege after standing to Close to a granade or some other explosive type
  • Bloodstorm - August 28, 2013 5:18 a.m.

    So Aliens, that's about what is left after this list. I definitely agree with some of these. Zombies is one that I've never felt strongly about as I enjoy a mindless zombie slaying, but I understand the stagnation. However, the Zombie genre has been moving into new territory lately, with games making them an actual threat, making survival the focus, and killing the last possible solution. The stress factor increases, but the staleness of it all fades away. Personally, I want to see the Dinosaur resurgence, and I really want to see some survival based games with Dinosaurs. Just an island filled with them from small to very large, and you just have to survive. I think it'd be fun.
  • LEGOMatrix - August 28, 2013 5:09 a.m.

    I'm so bored of killing zombies, but enjoy killing mushrooms. I don't know whether or not to play The Last Of US.


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