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  • joana-santos - July 4, 2014 3:17 a.m.

    Check this strategy guide
  • zaharia-mihai-ciprian - June 4, 2014 7:22 a.m.

    Low price
  • zaharia-mihai-ciprian - June 4, 2014 7:18 a.m.

    low price
  • Ragnarock - April 27, 2014 10:33 p.m.

    I don't know if anyone has said this but I play a Demon Hunter, Not as my main but I do still play one and I have the bow that the traveling zoo says you should have in this build, Cluckeye, but I also have another bow that i think would work better with this build, The bow is called "The Raven's Wing" and the reason for this is an extra pet by your side, and I mean, that's what this build is all about right? This bow makes ravens flock to your side, meaning a raven will follow you around, adding to the already many pets you already have. Just wanted to let people know =)
  • GR_LucasSullivan - April 28, 2014 1:29 p.m.

    Ah, that's a good one! Better yet, could Transmog the Cluckeye into a Raven's Wing :)
  • michael-bruynseels - April 24, 2014 11:51 p.m.

    more like noah.... i mean 2 of each is more like a noah build imho will def make this build for lolz :D making people go 0.o as i strut by with 8 animals
  • cory-c-goody-goodman - April 24, 2014 10:47 p.m.

    Also with a witch doctor, I believe you can have just as many if not more animals than with this traveling zoo build. I remember I had equipment that randomly generated a minion when I hit, rune that summoned multiple wolves, a gargantuan, and some other things with the help of equipment.
  • GR_LucasSullivan - April 24, 2014 11:01 p.m.

    but can they summon ferrets?!
  • cory-c-goody-goodman - April 24, 2014 10:43 p.m.

    I feel like the Witch Doctor chicken hex based build would be to reliant on getting a cool down boost from shrines. I'm not sure how long the cool down would be without a blessing, but unless you get really lucky with the timing and spacing of packs, it seems it would be hard to continually have Hex activated without somewhat significant down time, which can be devastating when your entire strategy is to run straight in to the middle of as many monsters as possible. Or maybe I'm completely wrong and this is the greatest build evar made. Who knows
  • mrdr1ller - April 24, 2014 7:11 p.m.

    I remember older builds of Diablo 2 didn't have a cap on how many skeletons a player could summon. One time I was playing hardcore with that kind of build when an assassin come in to take my ear. Their mistake, and a moment later around 15 or so skeleton archers mages and fighters all showed up.
  • LemonFrostie - April 24, 2014 8:26 p.m.

    Diablo 2 always had a limit to how many skeletons a player could summon. The first 3 points gave you a skeleton per point, than an additional skeleton every 3 points maximizing at 20 points for a total of 8 skeletons. However, with items such as Torches, Annihilus, Enigma, Shako, Summoning Charms, Homunculus, etc.. You could increase past the 20 point limit, but capped at a maximum of 12 skeletons per type at one time. Diablo 2 also doesn't have skeleton archers for players to summon. And HC players don't use skeleton mages considering they don't do much damage or any damage in Hell difficulty for that matter considering that they do elemental damage and mobs have high resistances. It was more viable to use Skeletons with Amp Damage and Corpse Explosion. Another thing, the only assassins that play Hardcore are Trapsins and considering you were a Fishymancer ,which I might add is strictly a PvM build, you wouldn't have won against a Trapsin. So none of what you said is legit.
  • Evanesco - April 24, 2014 2:22 p.m.

    When it comes out for PS4 I'm gonna try that Traveling Zoo build. I love classes with minion armies