5 ways Killzone 3’s multiplayer is already better than Killzone 2

The beta comes with a raft of improvements – these are our favorites so far

By now, a lot of you have probably had a chance to download last week's Killzone 3 beta and play it extensively – although a lot more of you haven’t, seeing as the beta’s only been made available to a relative handful of PS3 owners. If you’re missing out, then you might not already know that the PS3-exclusive shooter’s multiplayer – at least as represented in the beta – is a big improvement over Killzone 2’s relatively more straightforward run-and-gun. There’s a lot more going on and a lot more opportunities for fun in the beta’s three available levels, but here’s what stood out to us the most after a few hours of play.






ABOUT THE AUTHOR

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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