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  1. Games
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  3. The Legend of Zelda: Tears of the Kingdom

Zelda Tears of the Kingdom Iun-orok Shrine guide and walkthrough

Guides
By Joel Franey last updated 27 June 2023

Here's the solution to the Right Roll puzzle in Tears of the Kingdom's Iun-orok Shrine.

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Zelda Tears of the Kingdom Iun Orok Shrine
(Image credit: Nintendo)
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The Zelda Tears of the Kingdom Iun-orok Shrine contains the Right Roll puzzle, which is focused on rolling balls down slopes and into targets, is a difficult one, especially at the end when the challenge suddenly spikes out of nowhere with one of the fiddliest puzzles in all TOTK. However, we've managed to solve it with a lot of trial and error, and can lay out how you too can work out how to beat the Right Roll puzzle of Iun-orok shine, one of the hardest in all of Tears of the Kingdom. Roll on, victory!

How to beat the Iun-orok Shrine in Zelda Tears of the Kingdom

The Zelda Tears of the Kingdom Iun-Orok Shrine starts easily enough, but suddenly ramps it up for the final section of the shrine. Nonetheless, we've got a full guide and walkthrough below to take you through it step-by-step. 

  1. Upon entering the Shrine, there'll be a metal ball, a ramp, and a pressure plate target ahead of you.
  2. Use Ultrahand to drop the ball onto the middle of the ramp, so it rolls down and hits the target, turning it green. If you miss, the ball will reappear at the top so you can try again.
  3. Walk through the open door to find two balls. This time the ramp is angled in a triangular shape.

Zelda Tears of the Kingdom Iun Orok Shrine

(Image credit: Nintendo)
  1. Use Ultrahand to glue the balls together, as above, and put them on the ramp so that the peak sits between them. This should cause them to roll down the ramp and hit the target (it might take a few goes).
  2. Walk through the newly-opened door. Now you'll see three balls, an S-shaped ramp, and a target off to the side. This is where things get tricky, but first stack them together to make a ramp up to the treasure chest at the side of the room.

Zelda Tears of the Kingdom Iun Orok Shrine

(Image credit: Nintendo)
  1. The key here is to glue the balls together so that they naturally roll to the right and pick up enough speed to hit the target, without missing. There's no easy way to do this, as so much depends on how you place them, where and what angle, but I actually did it with two balls stuck together, not three, placed on the ramp as above.
  2. Keep trying until you get it right (you can Recall your failed attempts if you're quick enough), and eventually the door to the end will open, allowing you to glide through.
More Zelda: Tears of the Kingdom Shrines

Zelda Tears of the Kingdom Runakit Shrine
Zelda Tears of the Kingdom Domizuin Shrine
Zelda Tears of the Kingdom Kiuyoyou Shrine
Zelda Tears of the Kingdom Marakuguc Shrine
Zelda Tears of the Kingdom Tukarok Shrine 

Congratulations, you've done it! I don't blame you for feeling frustrated after that, so you should get some air. In fact, why not journey up to the Sky Realm and get all the Zelda Tears of the Kingdom Sage's Wills? We've got all of their locations listed in the attached guide, so you can upgrade your Sage companions and give them increased damage in combat. It's a big search though and will bring you against some of the toughest boss fights you can find - including the notoriously deadly King Gleeok, Zelda Tears of the Kingdom's hardest enemy.

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Joel Franey
Joel Franey
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Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.

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