Valve games are about to become easier to mod as the Havok Engine fee gets waived

Gordon Freeman
(Image credit: Valve)

Valve and Microsoft have come to an agreement to waive the Havok Engine fee which will make modding games like Team Fortress 2 and Half-Life: Alyx easier. 

In a tweet from @TF2CCWiki (opens in new tab) - who reached out to Valve to ask about getting an asset license for the Havok physics engine, which usually costs $50,000 - Valve has said that it has reached an agreement with Microsoft - who currently owns the engine - to waive the $50k fee on future mods, making it easier for fans to mod Team Fortress 2 as well as Valve’s other titles. 

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The official response from Valve reads: "We reached an agreement with Microsoft to have Havok fees waived for future mods of Valve games. With that being said, we see the main purpose of mods to act as non-commercial fan projects." @TF2CCWiki isn’t the only person to get this response either, as @Gocnak (opens in new tab) - project and development lead on the Momentum Mod - also got the same response from Steam’s EU Legal Review team. 

The initial Twitter user then put out a follow-up tweet (opens in new tab) explaining that the Havok license fee is only for "paid-for mods." Adding that all of the Team Fortress 2 mods are not paid for, so this doesn’t actually affect them. However, it is still good news for those who want to mod Valve’s other titles without having to take a $50k loan out to cover it. 

It appears many developers are loosening the reins on fan-made projects as Genshin Impact developer miHoYo, who also recently announced that it is allowing its fans to create and sell fan-made products without the risk of legal action, as long as you don't contravene miHoYo's rules.

Looking for something to play after Team Fortress 2? Take a look at our list of the best FPS games for inspiration.

Hope Bellingham
News Writer

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.