V Rising has hit 2 million sales in its first month on Early Access
"Our goal is to make the best vampire game possible"
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V Rising sales have soared to 2 million in its first month on Early Access.
Developer Stunlock Studios is flying high with the success of its vampire survival adventure V Rising. The game launched on Steam Early Access last month, and already it's sold 2 million copies. "This is the year of the Vampire! 2 million strong!" reads a post on the game's official Twitter account.
This is the year of the Vampire! 2 million strong! 🦇 pic.twitter.com/pujrmEpEG0June 17, 2022
"We at Stunlock are very proud of the amazing start V Rising has made since launching on Early Access," says Stunlock's CEO Rickard Frisegard. "Our goal is to make the best vampire game possible, and this is a clear indicator we are on the right path. We will strive to reward our players with a new, groundbreaking survival experience and also satiate any bloodlust."
V Rising got off to an impressive start, quickly climbing to the top of Steam's best-sellers charts following its launch on May 17. The game sold 500,000 copies in just three days and went on to hit the 1 million player mark after one week on sale.
A look on the V Rising Steam page shows that the game is currently sporting a "very positive" rating, with 88% of the game's 32,595 reviews being favourable. A new update for the game has also just been released, which addresses issues around balancing, adds a couple of useful new features and irons out a ton of bugs.
For those unfamiliar, V Rising puts you in the role of a vampire weakened from centuries of slumber. You must set about raising a vampire empire by rebuilding your castle and converting the local human population into your servants, all the while avoiding the sun and quenching your thirst for blood.
If you like to live your virtual life on the edge, take a look at our pick of the best survival games.
Weekly digests, tales from the communities you love, and more

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.


