Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Ontos
Horror Games Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
Pathologic 3
Horror Games Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
The Girl walks towards Grace from a dark hallways into a well-lit room in the care center in Resident Evil Requiem, with the GamesRadar+ On The Radar branded frame
Resident Evil 4 hours in, Resident Evil Requiem has already trumped Resident Evil 7 as the scariest yet
Silent Hill f screenshot of Hinako holding a lantern and holding her mouth to stifle a scream
Horror Games From Routine to Silent Hill f, the best horror games of 2025 were heart-pounding terrors that left me sweating with glee
Mio stands next to a doll
Fatal Frame I'm convinced the greatest horror game of all time is the Fatal Frame 2: Crimson Butterfly remake
Resident Evil The Board Game map laid out on a black table
Board Games I've been playing this board game for years, but I didn't know how much it had taught me until I played Requiem
Onimusha Way of the Sword
Action Games 25 years later, Onimusha developers break down why Capcom's samurai action series is primed for a comeback
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
  1. Games
  2. Survival Horror
  3. SOMA

Take note, developers: Soma's ‘Safe Mode’ is an essential option for players who value storytelling over stress

Features
By Alex Avard published 28 November 2018

Dialling down the danger in Soma finally gives its high minded story the space it always needed to breath

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Soma is one of the December 2018's free PS Plus games - if you're a subscriber, be sure to check it out! 

Imagine trying to read a really good (but super complicated) novel while walking through a horror house. You've just got to a critical moment in the story, and you're trying to wrap your head around everything that just unfolded on the page, but before you can even begin to figure out the subtext of it all, some guy dressed as a clown jumps out from behind the corner shouting "BOO!", knocking you off track and forcing you to reread the entire scene from the beginning.

That's kind of what playing Soma was like when it first came out. Frictional Games’ interactive thought experiment dealt with weighty, complex issues surrounding the nature of mortality and consciousness, but its excellent story beats were splintered amongst frustrating stealth sections and cheap jump scares, brought about by the monstrous creatures inhabiting its world. I wasn’t the only one who felt this way, either. Head to the game’s store page on Steam, and you’ll find that its most popular mod is an update called Wuss Mode, which completely removes an enemy’s ability to attack the player.  

You may like
  • Ontos Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
  • A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
  • Amnesia: The Bunker review screenshots PC "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared

Over the last two years, Frictional Games has clearly taken that feedback on board, as the recent Xbox One release of Soma now arrives with an optional ‘Safe Mode’ (also available as an update for the PC version and coming to PS4 next year), offering "the chance to explore the story without being eaten by monsters."

Safe Mode doesn’t remove Soma’s enemies from the game, but this time they no longer pose much of a threat to you, and that small but crucial change makes all the difference for players like myself. To understand why, though, you first have to understand the kind of game that Soma intends to be.  

Taking place in a seemingly abandoned research facility at the bottom of the ocean (what is it with philosophical games and collapsed underwater communes?), Soma has you playing as a guy called Simon, who’s just woken up and is very confused as to what’s going on or why he’s even there. 

Suffice to say, things are not as they seem down in PATHOS-II, but I won’t divulge the details, as part of Soma’s appeals stems from scratching away at its many layers and discovering each new revelation for yourself. Just know that the game has a lot of things to say about big, big subjects, with ruminations on the philosophy of the mind, memory, free will, artificial intelligence, and a library’s worth of other abstract ideas. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"Replaying Soma in Safe Mode feels like driving an open highway without any speed bumps to slow you down"

All of these topics are explored through a provocative, often disturbing narrative, but it's a narrative set within an immersive sim that also wants to be a survival horror game, and that commitment to the latter often comes at the expense of the former when playing Soma in its classic mode.  

Applying the lessons learnt from its other horror series, Amnesia, Frictional Games populates PATHOS-II with a host of predatory monsters, who are frequently spotted roaming the facility’s dingy metal halls and corridors, able to almost instantly kill the player if they’re not careful to avoid them. 

It can be genuinely scary stuff, but running away from these monsters was never what made Soma interesting in the first place, and their ubiquity in the game’s original build come off as unwelcome interruptions to an otherwise enthralling mystery. 

You may like
  • Ontos Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
  • A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
  • Amnesia: The Bunker review screenshots PC "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared

Fast forward to today, and replaying Soma in Safe Mode feels like driving an open highway without any speed bumps to slow you down. With the monsters now acting non-aggressively, I’m no longer beset with frustrated paranoia or constantly distracted by my own survival instincts. Instead, my attention is entirely focused on engaging with Simon’s personal journey and learning more about the history of PATHOS-II, as I’m able to digest the multi-faceted story with a clearer head and a more comfortable disposition.  

Even in Safe Mode, though, Soma still has a decent scare factor to it, but it’s the kind of spookiness that actually brings further clarity to the themes and overtones of its story, as opposed to undermining them. The monsters might not attack you (at least most of the time), but the cold, empty stares they throw towards Simon only exacerbates the sense of existential dread that cakes the game’s claustrophobic environments and liminal atmosphere. Think of how Gone Home makes you nervous despite the fact that no danger ever befalls you, and you get the idea. 

It’s within this slightly modified Safe Mode setting where Soma’s story finds new life. I was able to pick up on small details in the environment that I’d been too stressed to notice before, and instead of constantly worrying about staying alive as I wandered the facility’s labyrinthian structures, I was instead mulling over the meaty questions that the game kept throwing towards me. The background noise was gone and, just like that, Soma’s illuminating commentary bubbled to the fore.

As preferable as Safe Mode is for someone like myself, and indeed many others, it’s so important that Frictional Games has implemented it as an optional, alternative feature. Soma’s monsters may have been divisive at launch, but I’ve no doubt that there are plenty out there who do enjoy the game’s survival horror elements, and were perhaps even drawn to it specifically because of Frictional’s history with that genre. 

But that’s precisely the point: by providing more than one way to play, Soma has become a more inclusive experience that can cater itself to varying tastes and speak to a wider number of people. It’s almost such a commonsensical addition, that it makes you wonder why so few games have tried something like this before. 

Read more

The 20 best horror games of all time

Granted, for a lot of titles, it’s not as simple as turning off AI aggression. Take away the threat of Bioshock’s Big Daddies, for example, and you have a game that doesn’t really look like Bioshock anymore. That’s not to say it isn’t possible for an expansive, big budget game to find a way to make it work, though; just take a look at what Ubisoft is doing with Assassin’s Creed: Origins’ upcoming Discovery Tour mode. It just takes some time to figure out how to excise the danger without stamping all over the original creative vision of the game itself. 

At the very least, the success of Soma’s Safe Mode can serve as an example for how developers can customise their experiences to appeal to those whose aren’t so interested in the challenge, the scares, or the digital dangers of interactive entertainment. A virtual world free from hazard is one built for the tourists, the detectives, the explorers, and the listeners, and once games can begin to more effectively recognise these kinds of players, they’ll be all the better for it. 

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Alex Avard
Alex Avard
Social Links Navigation
Former Features Writer

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!

Read more
Ontos
Horror Games Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
 
 
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
Pathologic 3
Horror Games Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
Latest in Survival Horror
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A zombie police officer bits a poker in Resident Evil Requiem
Resident Evil Resident Evil Requiem fan won’t wait for Capcom, whips up nasty VR mod on behalf of freak-kind
 
 
Leon exits his Porsche into streets at night in Resident Evil Requiem
Resident Evil Resident Evil Requiem beats Village launch by 60%, becomes the best-selling US game of 2026 in just 24 hours
 
 
Leon Kennedy in Resident Evil Requiem
Resident Evil Resident Evil Requiem Leon actor reacts to fans thirst-posting on main: "I bet you got a body pillow"
 
 
Nvidia DLSS 5 example featuring Grace Ashcroft from Resident Evil 5 with right side showing DLSS "On" and left side showing DLSS 5 off.
Resident Evil Death Stranding 2 developer offers nuanced take on Resident Evil Requiem's DLSS 5 makeover: "No"
 
 
Resident Evil Requiem Leon Kennedy
Resident Evil Resident Evil Requiem lead will reveal Leon's spouse "someday," but not today
 
 
Latest in Features
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
A man sits astride a wolf mount on top of a mountain in Crimson Desert, which isn't on Game Pass.
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
The Elder Scrolls Oblivion Remastered screenshot with 'Future of Starfield' branding
RPGs How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
 
 
LATEST ARTICLES
  1. Shrek
    1
    3 new to Netflix movies I recommend you watch this weekend (March 21 - March 22)
  2. 2
    "My dream game": After 7 hours, Palworld publishing lead delivers his Crimson Desert verdict: "This game is made for me"
  3. 3
    "The biggest time save in nearly a decade of Pokemon speedrunning" has been discovered in FireRed
  4. 4
    Marathon's Cryo Archive is locked to weekends partly because you're going to "lose a lot of gear"
  5. 5
    Arc Raiders devs tortured each other during playtests, juicing Arc into Elden Ring bosses

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...