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The good news is Silksong has a true cheat code for a different difficulty setting, the bad news is it makes the whole game exponentially harder
By Austin Wood published
News Hollow Knight: Silksong should be harder, actually, said nobody at all

Elden Ring maestro takes talents to Hollow Knight: Silksong with saxophone controller that goes "doot," immediately puts all our pogo abilities to shame and "doots" to glory
By Ashley Bardhan published
News Dr. Doot knows what he's doot-ing

PSA: One of Hollow Knight: Silksong's hardest early-game skill checks is an enemy cosplaying a boss that's destroying everyone too stubborn to come back later
By Catherine Lewis published
News Just wait for that upgrade

Where to find Silksong Hokers and collect Spine Cores
By Will Sawyer published
Guide Spine Cores can be collected from Silksong's Hoker enemies found in the Far Fields

How to get the Silksong Wall Jump and Cling Grip ability
By Will Sawyer published
Guide The Wall Jump in Silksong is tied to the Cling Grip item, found in Shellwood

Dread it, run from it, Hollow Knight: Silksong gets hit by the difficulty discourse as players can't decide if they should "git gud" or acknowledge "legitimate issues" Team Cherry has with the Metroidvania
By Catherine Lewis published
News Is Silksong too hard?

How to Double Jump in Silksong
By Joel Franey last updated
Guide Silksong does have a double jump, called the Faydown Cloak

Silksong is way harder than Hollow Knight, and my theory is that Team Cherry became evil masterminds without even realizing it
By Austin Wood published
Features Opinion | The Hollow Knight: Silksong difficulty jump has thrown me for a loop

OG Hollow Knight technical director says Team Cherry remain silent because their "work ethic is off the charts" and they're probably "over at the office working" right now
By Kaan Serin published
News Working on more Silksong?

Bethesda's studio buying spree was fueled by wanting to work with likeminded devs: "If you have a chance to work with [Resident Evil creator] Shinji Mikami, you should always say yes"
By Kaan Serin published
News Pete Hines remembers the time Bethesda bought the makers of Doom, Dishonored, and Wolfenstein
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