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Mario Kart World update 1.2 seemingly speeds up the Switch 2 racer and finally addresses intermission track complaints, but getting classic 3-lap races online doesn't seem to be much easier
By Scott McCrae published
News Still no Funky Kong either

After 33 years, Nintendo finally brings back the Super NES mouse game that's perfect for Switch 2, and even lets you plug a USB mouse into a Switch 1 to play it
By Dustin Bailey published
News Nintendo's never this good at emulation

$1.1 billion worth of Minecraft accounts have played the Hypixel Minecraft server in the past 13 years, founder says, and it's "still growing"
By Austin Wood published
news "An estimated half of players who bought this version of Minecraft played once on Hypixel!"

Razer Blackshark V3 review - "a great-sounding mid-range step up from an already impressive headset lineup"
By Rosalie Newcombe published
Review Three is the magic number

Borderlands 4 has the "biggest world" Gearbox has ever made, and it's as seamless as it can be thanks to the power of "technical bulls***" that allows for "less borders, more lands"
By Anna Koselke published
News "Let's not limit the player"

EA Sports FC 26: Everything you need to know about the upcoming football sim
By Ben Wilson published
Guide The post-FIFA era evolves again with EA Sports FC 26

After 6 years, Hollow Knight: Silksong fans are so used to silkposting on Reddit that they can't quite believe the Gamescom demo is real: "I will never heal from the emotional pain that sub inflicted on me"
By Scott McCrae published
News "Bait used to b- holy s**t this is real"

Randy Pitchford says Borderlands 4 is intended to "bring new people in" to the series, and I can only hope it's better at that than the Borderlands movie and its $110 million loss
By Catherine Lewis last updated
News But don't worry - Gearbox wants to "look after" old fans too

Stardew Valley-infused Lord of the Rings life sim Tales of the Shire almost had its hobbits speaking Westron – but while "die-hard Tolkien fans" would've loved it, "there just wasn't enough to go on"
By Anna Koselke published
News The language "would sound a little bit like Simlish," too

Hollow Knight "was so underpriced" that a fellow Metroidvania dev was nervous to go higher than $15 and bought Team Cherry's masterpiece "multiple times because I'm just like, take my money, please"
By Austin Wood published
News "I took a little bit of a risk, what I felt like was a bit of a risk, and just bumped up the price," says Rusty's Retirement dev
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