Mario Kart 7 hands-on preview: Multiplayer on tracks both old and new

Nintendo made a strange and rather gutsy choice naming it 3DS racer Mario Kart 7. It's the first numbered entry in the series and serves as a reminder that people have played games similar to it six times before. However, it also shows Nintendo's faith in one of its highest-selling franchises, as the number reflects almost 20 years of success, a trend the publisher intends to continue on its somewhat troubled handheld. We recently took Mario Kart 7 for a few dozen laps and can say that tradition of quality seems to be continuing.

If you don't know already, Mario Kart 7 has a few new rules you need to get used to. Most courses have launchers that give you a chance to hang glide for as long as it's strategically valuable, with underwater sections adding to the variety as well. The concept of collecting coins to increase your base speed is back too, and you lose coins for taking a hit, making items more dangerous than ever. In our short time with it these new rules succeeded in making the traditional Kart experience more exciting.

We may have come in worried that Mario Kart 7 would be a repeat of the too easy Mario Kart Wii, but it instead reminded us in the best of ways of Mario Kart DS. We’ll wait until the game actually comes out in early December before we feel certain about, but certainly looks like Mario Kart 7 is on the right track.

Henry Gilbert

Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts.