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  1. Games
  2. Sports
  3. GoldenEye 007: Reloaded

Gamescom Goldeneye: 007 Reloaded trailer shows new Mi6 mode

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By Paul_Ryan published 19 August 2011

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Goldeneye: 007 Reloaded is a remake of the Wii remake of the classic N64 Goldeneye, retrofitted with a newer, younger Daniel Craig version of Mr. Bond. The new trailer highlights a few of his new moves as well as the Mi6 mode being added to the game, which is a single-player mode that takes place outside of the central story mode.

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

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Watch full video here:

Aug 18, 2011

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

You may like
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  • James Bond in 007 First Light eavesdrops on guards while on his phone 007 First Light's Bond is more "relatable" than Agent 47, says developer, "rather than an object of absurd fascination"
  • 007: First Light Step aside, Goldeneye: 007 First Light dev hopes "everyone agrees that this is the best Bond game ever"

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

Though not taken straight from Goldeneye, Mi6 levels are still based on locations from the Bond universe and each one tasks the player with completing some kind of challenge. For example, in a Download Defense mission an agent may be tasked with defending a console for a set amount of time, or in an Assault mission the object may be to simply survive long enough to reach your destination.

Along with the new mode, Reloaded adds high-definition visuals and a new AI, so enemy drones won't be quite as eager to sprint down hallways blinking red with the hypnotic pulse of proximity mines — but they'll end up dead anyway. For more on Goldeneye: 007 Reloaded check out our recent preview.

Aug 18, 2011

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